Add /dynmapexp command (for OBJ exporter support)
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@ -116,6 +116,10 @@ commands:
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/<command> mapset worldname:mapname attrib:value attrib:value - update given map on given world with given attributes
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/<command> worldreset worldname - reset given world to default template for world type
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/<command> worldreset worldname templatename - reset given world to given template
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dynmapexp:
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description: Map export commands
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usage: |
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/<command> shader <shadername> - Export material library for shader <shadername>
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permissions:
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dynmap.*:
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