Improve cave render - finish 'onlyiflit' support

This commit is contained in:
Mike Primm 2011-10-13 21:01:41 +08:00 committed by mikeprimm
parent 96a2978548
commit 2c3ec9e001
4 changed files with 25 additions and 7 deletions

View file

@ -102,18 +102,21 @@ public class CaveHDShader implements HDShader {
int blocktype = ps.getBlockTypeID();
switch (blocktype) {
case 0:
case 20:
case 18:
case 17:
case 18:
case 20:
case 64:
case 71:
case 78:
case 79:
blocktype = 0;
break;
default:
air = false;
return false;
}
if (!air) {
if(iflit && (ps.getEmittedLightLevel() == 0)) {
if ((blocktype == 0) && !air) {
if(iflit && (ps.getMapIterator().getBlockEmittedLight() == 0)) {
return false;
}
int cr, cg, cb;