Start 1.18 Spigot work... need to sort through obfuscation bullshit

This commit is contained in:
Mike Primm 2021-11-23 16:43:55 -06:00
parent 0a54f702c5
commit 50e75e17d2
9 changed files with 998 additions and 3 deletions

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bukkit-helper-118/.gitignore vendored Normal file
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/build/

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bukkit-helper-118/bin/.gitignore vendored Normal file
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/main/

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plugins {
id "io.papermc.paperweight.userdev" version "1.2.0"
}
description = 'bukkit-helper-1.18'
dependencies {
implementation project(':bukkit-helper')
implementation project(':dynmap-api')
implementation project(path: ':DynmapCore', configuration: 'shadow')
paperDevBundle("1.17.1-R0.1-SNAPSHOT")
}
tasks {
// Run reobfJar on build
build {
dependsOn(reobfJar)
}
compileJava {
options.encoding = Charsets.UTF_8.name()
options.release.set(17)
}
javadoc {
options.encoding = Charsets.UTF_8.name()
}
processResources {
filteringCharset = Charsets.UTF_8.name()
}
}

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package org.dynmap.bukkit.helper.v118;
import org.bukkit.*;
import org.bukkit.craftbukkit.v1_18_R1.CraftChunk;
import org.bukkit.craftbukkit.v1_18_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_18_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.dynmap.DynmapChunk;
import org.dynmap.Log;
import org.dynmap.bukkit.helper.BukkitMaterial;
import org.dynmap.bukkit.helper.BukkitVersionHelper;
import org.dynmap.bukkit.helper.BukkitWorld;
import org.dynmap.bukkit.helper.BukkitVersionHelperGeneric.TexturesPayload;
import org.dynmap.bukkit.helper.v118.MapChunkCache118;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.Polygon;
import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
import com.google.common.base.Charsets;
import com.google.common.collect.Iterables;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonParseException;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
import com.mojang.authlib.properties.PropertyMap;
import net.minecraft.core.IdMapper;
import net.minecraft.core.Registry;
import net.minecraft.nbt.ByteArrayTag;
import net.minecraft.nbt.ByteTag;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.DoubleTag;
import net.minecraft.nbt.FloatTag;
import net.minecraft.nbt.IntArrayTag;
import net.minecraft.nbt.IntTag;
import net.minecraft.nbt.LongTag;
import net.minecraft.nbt.ShortTag;
import net.minecraft.nbt.StringTag;
import net.minecraft.nbt.Tag;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashMap;
import java.util.IdentityHashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
/**
* Helper for isolation of bukkit version specific issues
*/
public class BukkitVersionHelperSpigot118 extends BukkitVersionHelper {
public BukkitVersionHelperSpigot118() {
}
/**
* Get block short name list
*/
@Override
public String[] getBlockNames() {
IdMapper<BlockState> bsids = Block.BLOCK_STATE_REGISTRY;
Block baseb = null;
Iterator<BlockState> iter = bsids.iterator();
ArrayList<String> names = new ArrayList<String>();
while (iter.hasNext()) {
BlockState bs = iter.next();
Block b = bs.getBlock();
// If this is new block vs last, it's the base block state
if (b != baseb) {
baseb = b;
continue;
}
String bn = b.getDescriptionId();
if (bn != null) {
names.add(bn);
}
}
return names.toArray(new String[0]);
}
private static Registry<Biome> reg = null;
private static Registry<Biome> getBiomeReg() {
if (reg == null) {
reg = MinecraftServer.getServer().registryAccess().ownedRegistryOrThrow(Registry.BIOME_REGISTRY);
}
return reg;
}
private Object[] biomelist;
/**
* Get list of defined biomebase objects
*/
@Override
public Object[] getBiomeBaseList() {
if (biomelist == null) {
biomelist = new Biome[256];
Iterator<Biome> iter = getBiomeReg().iterator();
while (iter.hasNext()) {
Biome b = iter.next();
int bidx = getBiomeReg().getId(b);
if (bidx >= biomelist.length) {
biomelist = Arrays.copyOf(biomelist, bidx + biomelist.length);
}
biomelist[bidx] = b;
}
}
return biomelist;
}
/** Get ID from biomebase */
@Override
public int getBiomeBaseID(Object bb) {
return getBiomeReg().getId((Biome)bb);
}
public static IdentityHashMap<BlockState, DynmapBlockState> dataToState;
/**
* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
*/
@Override
public void initializeBlockStates() {
dataToState = new IdentityHashMap<BlockState, DynmapBlockState>();
HashMap<String, DynmapBlockState> lastBlockState = new HashMap<String, DynmapBlockState>();
IdMapper<BlockState> bsids = Block.BLOCK_STATE_REGISTRY;
Block baseb = null;
Iterator<BlockState> iter = bsids.iterator();
ArrayList<String> names = new ArrayList<String>();
// Loop through block data states
while (iter.hasNext()) {
BlockState bd = iter.next();
String bname = bd.getBlock().getDescriptionId();
DynmapBlockState lastbs = lastBlockState.get(bname); // See if we have seen this one
int idx = 0;
if (lastbs != null) { // Yes
idx = lastbs.getStateCount(); // Get number of states so far, since this is next
}
// Build state name
String sb = "";
String fname = bd.toString();
int off1 = fname.indexOf('[');
if (off1 >= 0) {
int off2 = fname.indexOf(']');
sb = fname.substring(off1+1, off2);
}
net.minecraft.world.level.material.Material mat = bd.getMaterial();
DynmapBlockState bs = new DynmapBlockState(lastbs, idx, bname, sb, mat.toString());
if ((!bd.getFluidState().isEmpty()) && ((bd.getBlock() instanceof LiquidBlock) == false)) { // Test if fluid type for block is not empty
bs.setWaterlogged();
}
if (mat == net.minecraft.world.level.material.Material.AIR) { // AIR
bs.setAir();
}
if (mat == net.minecraft.world.level.material.Material.LEAVES) { // LEAVES
bs.setLeaves();
}
if (mat == net.minecraft.world.level.material.Material.WOOD) { // WOOD
bs.setLog();
}
if (mat.isSolid()) {
bs.setSolid();
}
dataToState.put(bd, bs);
lastBlockState.put(bname, (lastbs == null) ? bs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + bs.isWaterlogged());
}
}
/**
* Create chunk cache for given chunks of given world
* @param dw - world
* @param chunks - chunk list
* @return cache
*/
@Override
public MapChunkCache getChunkCache(BukkitWorld dw, List<DynmapChunk> chunks) {
MapChunkCache118 c = new MapChunkCache118();
c.setChunks(dw, chunks);
return c;
}
/**
* Get biome base water multiplier
*/
@Override
public int getBiomeBaseWaterMult(Object bb) {
Biome biome = (Biome) bb;
return biome.getWaterColor(); // waterColor
}
/** Get temperature from biomebase */
@Override
public float getBiomeBaseTemperature(Object bb) {
return ((Biome)bb).getBaseTemperature();
}
/** Get humidity from biomebase */
@Override
public float getBiomeBaseHumidity(Object bb) {
return ((Biome)bb).getDownfall();
}
@Override
public Polygon getWorldBorder(World world) {
Polygon p = null;
WorldBorder wb = world.getWorldBorder();
if (wb != null) {
Location c = wb.getCenter();
double size = wb.getSize();
if ((size > 1) && (size < 1E7)) {
size = size / 2;
p = new Polygon();
p.addVertex(c.getX()-size, c.getZ()-size);
p.addVertex(c.getX()+size, c.getZ()-size);
p.addVertex(c.getX()+size, c.getZ()+size);
p.addVertex(c.getX()-size, c.getZ()+size);
}
}
return p;
}
// Send title/subtitle to user
public void sendTitleText(Player p, String title, String subtitle, int fadeInTicks, int stayTicks, int fadeOutTIcks) {
if (p != null) {
p.sendTitle(title, subtitle, fadeInTicks, stayTicks, fadeOutTIcks);
}
}
/**
* Get material map by block ID
*/
@Override
public BukkitMaterial[] getMaterialList() {
return new BukkitMaterial[4096]; // Not used
}
@Override
public void unloadChunkNoSave(World w, org.bukkit.Chunk c, int cx, int cz) {
Log.severe("unloadChunkNoSave not implemented");
}
private String[] biomenames;
@Override
public String[] getBiomeNames() {
if (biomenames == null) {
biomenames = new String[256];
Iterator<Biome> iter = getBiomeReg().iterator();
while (iter.hasNext()) {
Biome b = iter.next();
int bidx = getBiomeReg().getId(b);
if (bidx >= biomenames.length) {
biomenames = Arrays.copyOf(biomenames, bidx + biomenames.length);
}
biomenames[bidx] = b.toString();
}
}
return biomenames;
}
@Override
public String getStateStringByCombinedId(int blkid, int meta) {
Log.severe("getStateStringByCombinedId not implemented");
return null;
}
@Override
/** Get ID string from biomebase */
public String getBiomeBaseIDString(Object bb) {
String s = ((Biome)bb).toString();
if (s != null) {
String[] ss = s.split("\\.");
return ss[ss.length-1];
}
return null;
}
@Override
public Object getUnloadQueue(World world) {
System.out.println("getUnloadQueue not implemented yet");
// TODO Auto-generated method stub
return null;
}
@Override
public boolean isInUnloadQueue(Object unloadqueue, int x, int z) {
System.out.println("isInUnloadQueue not implemented yet");
// TODO Auto-generated method stub
return false;
}
@Override
public Object[] getBiomeBaseFromSnapshot(ChunkSnapshot css) {
System.out.println("getBiomeBaseFromSnapshot not implemented yet");
// TODO Auto-generated method stub
return new Object[256];
}
@Override
public long getInhabitedTicks(Chunk c) {
return ((CraftChunk)c).getHandle().getInhabitedTime();
}
@Override
public Map<?, ?> getTileEntitiesForChunk(Chunk c) {
return ((CraftChunk)c).getHandle().blockEntities;
}
@Override
public int getTileEntityX(Object te) {
BlockEntity tileent = (BlockEntity) te;
return tileent.getBlockPos().getX();
}
@Override
public int getTileEntityY(Object te) {
BlockEntity tileent = (BlockEntity) te;
return tileent.getBlockPos().getY();
}
@Override
public int getTileEntityZ(Object te) {
BlockEntity tileent = (BlockEntity) te;
return tileent.getBlockPos().getZ();
}
@Override
public Object readTileEntityNBT(Object te) {
BlockEntity tileent = (BlockEntity) te;
CompoundTag nbt = tileent.saveWithId();
return nbt;
}
@Override
public Object getFieldValue(Object nbt, String field) {
CompoundTag rec = (CompoundTag) nbt;
Tag val = rec.get(field);
if(val == null) return null;
if(val instanceof ByteTag) {
return ((ByteTag)val).getAsByte();
}
else if(val instanceof ShortTag) {
return ((ShortTag)val).getAsShort();
}
else if(val instanceof IntTag) {
return ((IntTag)val).getAsInt();
}
else if(val instanceof LongTag) {
return ((LongTag)val).getAsLong();
}
else if(val instanceof FloatTag) {
return ((FloatTag)val).getAsFloat();
}
else if(val instanceof DoubleTag) {
return ((DoubleTag)val).getAsDouble();
}
else if(val instanceof ByteArrayTag) {
return ((ByteArrayTag)val).getAsByteArray();
}
else if(val instanceof StringTag) {
return ((StringTag)val).getAsString();
}
else if(val instanceof IntArrayTag) {
return ((IntArrayTag)val).getAsIntArray();
}
return null;
}
@Override
public Player[] getOnlinePlayers() {
Collection<? extends Player> p = Bukkit.getServer().getOnlinePlayers();
return p.toArray(new Player[0]);
}
@Override
public double getHealth(Player p) {
return p.getHealth();
}
private static final Gson gson = new GsonBuilder().create();
/**
* Get skin URL for player
* @param player
*/
@Override
public String getSkinURL(Player player) {
String url = null;
CraftPlayer cp = (CraftPlayer)player;
GameProfile profile = cp.getProfile();
if (profile != null) {
PropertyMap pm = profile.getProperties();
if (pm != null) {
Collection<Property> txt = pm.get("textures");
Property textureProperty = Iterables.getFirst(pm.get("textures"), null);
if (textureProperty != null) {
String val = textureProperty.getValue();
if (val != null) {
TexturesPayload result = null;
try {
String json = new String(Base64Coder.decode(val), Charsets.UTF_8);
result = gson.fromJson(json, TexturesPayload.class);
} catch (JsonParseException e) {
} catch (IllegalArgumentException x) {
Log.warning("Malformed response from skin URL check: " + val);
}
if ((result != null) && (result.textures != null) && (result.textures.containsKey("SKIN"))) {
url = result.textures.get("SKIN").url;
}
}
}
}
}
return url;
}
// Get minY for world
@Override
public int getWorldMinY(World w) {
CraftWorld cw = (CraftWorld) w;
return cw.getMinHeight();
}
}

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package org.dynmap.bukkit.helper.v118;
import org.bukkit.ChunkSnapshot;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.craftbukkit.v1_18_R1.CraftWorld;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapCore;
import org.dynmap.bukkit.helper.AbstractMapChunkCache;
import org.dynmap.bukkit.helper.BukkitVersionHelper;
import org.dynmap.bukkit.helper.SnapshotCache;
import org.dynmap.bukkit.helper.SnapshotCache.SnapshotRec;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.utils.DataBitsPacked;
import org.dynmap.utils.DynIntHashMap;
import org.dynmap.utils.VisibilityLimit;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.util.BitStorage;
import net.minecraft.util.SimpleBitStorage;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
import java.io.IOException;
import java.util.Arrays;
import java.util.LinkedList;
/**
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
*/
public class MapChunkCache118 extends AbstractMapChunkCache {
public static class NBTSnapshot implements Snapshot {
private static interface Section {
public DynmapBlockState getBlockType(int x, int y, int z);
public int getBlockSkyLight(int x, int y, int z);
public int getBlockEmittedLight(int x, int y, int z);
public boolean isEmpty();
}
private final int x, z;
private final Section[] section;
private final int sectionOffset;
private final int[] hmap; // Height map
private final int[] biome;
private final Object[] biomebase;
private final long captureFulltime;
private final int sectionCnt;
private final long inhabitedTicks;
private static final int BLOCKS_PER_SECTION = 16 * 16 * 16;
private static final int COLUMNS_PER_CHUNK = 16 * 16;
private static final int V1_15_BIOME_PER_CHUNK = 4 * 4 * 64;
private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2];
private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2];
static
{
Arrays.fill(fullData, (byte)0xFF);
}
private static byte[] dataCopy(byte[] v) {
if (Arrays.equals(v, emptyData))
return emptyData;
else if (Arrays.equals(v, fullData))
return fullData;
else
return v.clone();
}
private static class EmptySection implements Section {
@Override
public DynmapBlockState getBlockType(int x, int y, int z) {
return DynmapBlockState.AIR;
}
@Override
public int getBlockSkyLight(int x, int y, int z) {
return 15;
}
@Override
public int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
@Override
public boolean isEmpty() {
return true;
}
}
private static final EmptySection empty_section = new EmptySection();
private static class StdSection implements Section {
DynmapBlockState[] states;
byte[] skylight;
byte[] emitlight;
public StdSection() {
states = new DynmapBlockState[BLOCKS_PER_SECTION];
Arrays.fill(states, DynmapBlockState.AIR);
skylight = emptyData;
emitlight = emptyData;
}
@Override
public DynmapBlockState getBlockType(int x, int y, int z) {
return states[((y & 0xF) << 8) | (z << 4) | x];
}
@Override
public int getBlockSkyLight(int x, int y, int z) {
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
return (skylight[off] >> (4 * (x & 1))) & 0xF;
}
@Override
public int getBlockEmittedLight(int x, int y, int z)
{
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
return (emitlight[off] >> (4 * (x & 1))) & 0xF;
}
@Override
public boolean isEmpty() {
return false;
}
}
/**
* Construct empty chunk snapshot
*
* @param x
* @param z
*/
public NBTSnapshot(int worldheight, int x, int z, long captime, long inhabitedTime)
{
this.x = x;
this.z = z;
this.captureFulltime = captime;
this.biome = new int[COLUMNS_PER_CHUNK];
this.biomebase = new Object[COLUMNS_PER_CHUNK];
this.sectionCnt = worldheight / 16;
/* Allocate arrays indexed by section */
this.section = new Section[this.sectionCnt+1];
this.sectionOffset = 0;
/* Fill with empty data */
for (int i = 0; i <= this.sectionCnt; i++) {
this.section[i] = empty_section;
}
/* Create empty height map */
this.hmap = new int[16 * 16];
this.inhabitedTicks = inhabitedTime;
}
public NBTSnapshot(CompoundTag nbt, int worldheight) {
this.x = nbt.getInt("xPos");
this.z = nbt.getInt("zPos");
this.captureFulltime = 0;
this.hmap = nbt.getIntArray("HeightMap");
this.sectionCnt = worldheight / 16;
if (nbt.contains("InhabitedTime")) {
this.inhabitedTicks = nbt.getLong("InhabitedTime");
}
else {
this.inhabitedTicks = 0;
}
/* Allocate arrays indexed by section */
LinkedList<Section> sections = new LinkedList<Section>();
int sectoff = 0; // Default to zero
int sectcnt = 0;
/* Fill with empty data */
for (int i = 0; i <= this.sectionCnt; i++) {
sections.add(empty_section);
sectcnt++;
}
/* Get sections */
ListTag sect = nbt.getList("Sections", 10);
for (int i = 0; i < sect.size(); i++) {
CompoundTag sec = sect.getCompound(i);
int secnum = sec.getByte("Y");
// Beyond end - extend up
while (secnum >= (sectcnt - sectoff)) {
sections.addLast(empty_section); // Pad with empty
sectcnt++;
}
// Negative - see if we need to extend sectionOffset
while ((secnum + sectoff) < 0) {
sections.addFirst(empty_section); // Pad with empty
sectoff++;
sectcnt++;
}
//System.out.println("section(" + secnum + ")=" + sec.asString());
// Create normal section to initialize
StdSection cursect = new StdSection();
sections.set(secnum + sectoff, cursect);
DynmapBlockState[] states = cursect.states;
DynmapBlockState[] palette = null;
// If we've got palette and block states list, process non-empty section
if (sec.contains("Palette", 9) && sec.contains("BlockStates", 12)) {
ListTag plist = sec.getList("Palette", 10);
long[] statelist = sec.getLongArray("BlockStates");
palette = new DynmapBlockState[plist.size()];
for (int pi = 0; pi < plist.size(); pi++) {
CompoundTag tc = plist.getCompound(pi);
String pname = tc.getString("Name");
if (tc.contains("Properties")) {
StringBuilder statestr = new StringBuilder();
CompoundTag prop = tc.getCompound("Properties");
for (String pid : prop.getAllKeys()) {
if (statestr.length() > 0) statestr.append(',');
statestr.append(pid).append('=').append(prop.get(pid).getAsString());
}
palette[pi] = DynmapBlockState.getStateByNameAndState(pname, statestr.toString());
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.getBaseStateByName(pname);
}
if (palette[pi] == null) {
palette[pi] = DynmapBlockState.AIR;
}
}
int recsperblock = (4096 + statelist.length - 1) / statelist.length;
int bitsperblock = 64 / recsperblock;
BitStorage db = null;
DataBitsPacked dbp = null;
try {
db = new SimpleBitStorage(bitsperblock, 4096, statelist);
} catch (Exception x) { // Handle legacy encoded
bitsperblock = (statelist.length * 64) / 4096;
dbp = new DataBitsPacked(bitsperblock, 4096, statelist);
}
if (bitsperblock > 8) { // Not palette
for (int j = 0; j < 4096; j++) {
int v = (dbp != null) ? dbp.getAt(j) : db.get(j);
states[j] = DynmapBlockState.getStateByGlobalIndex(v);
}
}
else {
for (int j = 0; j < 4096; j++) {
int v = (dbp != null) ? dbp.getAt(j) : db.get(j);
states[j] = (v < palette.length) ? palette[v] : DynmapBlockState.AIR;
}
}
}
if (sec.contains("BlockLight")) {
cursect.emitlight = dataCopy(sec.getByteArray("BlockLight"));
}
if (sec.contains("SkyLight")) {
cursect.skylight = dataCopy(sec.getByteArray("SkyLight"));
}
}
/* Get biome data */
this.biome = new int[COLUMNS_PER_CHUNK];
this.biomebase = new Object[COLUMNS_PER_CHUNK];
Object[] bbl = BukkitVersionHelper.helper.getBiomeBaseList();
if (nbt.contains("Biomes")) {
int[] bb = nbt.getIntArray("Biomes");
if (bb != null) {
// If v1.15+ format
if (bb.length > COLUMNS_PER_CHUNK) {
// For now, just pad the grid with the first 16
for (int i = 0; i < COLUMNS_PER_CHUNK; i++) {
int off = ((i >> 4) & 0xC) + ((i >> 2) & 0x3);
int bv = bb[off + 64]; // Offset to y=64
if (bv < 0) bv = 0;
this.biome[i] = bv;
this.biomebase[i] = bbl[bv];
}
}
else { // Else, older chunks
for (int i = 0; i < bb.length; i++) {
int bv = bb[i];
if (bv < 0) bv = 0;
this.biome[i] = bv;
this.biomebase[i] = bbl[bv];
}
}
}
}
// Finalize sections array
this.section = sections.toArray(new Section[sections.size()]);
this.sectionOffset = sectoff;
}
public int getX()
{
return x;
}
public int getZ()
{
return z;
}
public DynmapBlockState getBlockType(int x, int y, int z)
{
int idx = (y >> 4) + sectionOffset;
if ((idx < 0) || (idx >= section.length)) return DynmapBlockState.AIR;
return section[idx].getBlockType(x, y, z);
}
public int getBlockSkyLight(int x, int y, int z)
{
int idx = (y >> 4) + sectionOffset;
if ((idx < 0) || (idx >= section.length)) return 15;
return section[idx].getBlockSkyLight(x, y, z);
}
public int getBlockEmittedLight(int x, int y, int z)
{
int idx = (y >> 4) + sectionOffset;
if ((idx < 0) || (idx >= section.length)) return 0;
return section[idx].getBlockEmittedLight(x, y, z);
}
public int getHighestBlockYAt(int x, int z)
{
return hmap[z << 4 | x];
}
public final long getCaptureFullTime()
{
return captureFulltime;
}
public boolean isSectionEmpty(int sy)
{
int idx = sy + sectionOffset;
if ((idx < 0) || (idx >= section.length)) return true;
return section[idx].isEmpty();
}
public long getInhabitedTicks() {
return inhabitedTicks;
}
@Override
public Biome getBiome(int x, int z) {
return AbstractMapChunkCache.getBiomeByID(biome[z << 4 | x]);
}
@Override
public Object[] getBiomeBaseFromSnapshot() {
return this.biomebase;
}
}
private CompoundTag fetchLoadedChunkNBT(World w, int x, int z) {
CraftWorld cw = (CraftWorld) w;
CompoundTag nbt = null;
if (cw.isChunkLoaded(x, z)) {
LevelChunk c = cw.getHandle().getChunk(x, z);
if ((c != null) && c.loaded) { // c.loaded
nbt = ChunkSerializer.write(cw.getHandle(), c);
}
}
if (nbt != null) {
nbt = nbt.getCompound("Level");
if (nbt != null) {
String stat = nbt.getString("Status");
ChunkStatus cs = ChunkStatus.byName(stat);
if ((stat == null) || (!cs.isOrAfter(ChunkStatus.LIGHT))) { // ChunkStatus.LIGHT
nbt = null;
}
}
}
return nbt;
}
private CompoundTag loadChunkNBT(World w, int x, int z) {
CraftWorld cw = (CraftWorld) w;
CompoundTag nbt = null;
ChunkPos cc = new ChunkPos(x, z);
try {
nbt = cw.getHandle().getChunkSource().chunkMap.read(cc); // playerChunkMap
} catch (IOException iox) {
}
if (nbt != null) {
nbt = nbt.getCompound("Level");
if (nbt != null) {
String stat = nbt.getString("Status");
if ((stat == null) || (stat.equals("full") == false)) {
nbt = null;
if ((stat == null) || stat.equals("") && DynmapCore.migrateChunks()) {
LevelChunk c = cw.getHandle().getChunk(x, z);
if (c != null) {
nbt = fetchLoadedChunkNBT(w, x, z);
cw.getHandle().unload(c);
}
}
}
}
}
return nbt;
}
@Override
public Snapshot wrapChunkSnapshot(ChunkSnapshot css) {
// TODO Auto-generated method stub
return null;
}
// Load chunk snapshots
@Override
public int loadChunks(int max_to_load) {
if(dw.isLoaded() == false)
return 0;
int cnt = 0;
if(iterator == null)
iterator = chunks.listIterator();
DynmapCore.setIgnoreChunkLoads(true);
// Load the required chunks.
while((cnt < max_to_load) && iterator.hasNext()) {
long startTime = System.nanoTime();
DynmapChunk chunk = iterator.next();
boolean vis = true;
if(visible_limits != null) {
vis = false;
for(VisibilityLimit limit : visible_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
vis = true;
break;
}
}
}
if(vis && (hidden_limits != null)) {
for(VisibilityLimit limit : hidden_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
vis = false;
break;
}
}
}
/* Check if cached chunk snapshot found */
Snapshot ss = null;
long inhabited_ticks = 0;
DynIntHashMap tileData = null;
int idx = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
SnapshotRec ssr = SnapshotCache.sscache.getSnapshot(dw.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
if(ssr != null) {
inhabited_ticks = ssr.inhabitedTicks;
if(!vis) {
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
ss = STONE;
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
ss = OCEAN;
else
ss = EMPTY;
}
else {
ss = ssr.ss;
}
snaparray[idx] = ss;
snaptile[idx] = ssr.tileData;
inhabitedTicks[idx] = inhabited_ticks;
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
continue;
}
// Fetch NTB for chunk if loaded
CompoundTag nbt = fetchLoadedChunkNBT(w, chunk.x, chunk.z);
boolean did_load = false;
if (nbt == null) {
// Load NTB for chunk, if it exists
nbt = loadChunkNBT(w, chunk.x, chunk.z);
did_load = true;
}
if (nbt != null) {
NBTSnapshot nss = new NBTSnapshot(nbt, w.getMaxHeight());
ss = nss;
inhabited_ticks = nss.getInhabitedTicks();
if(!vis) {
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
ss = STONE;
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
ss = OCEAN;
else
ss = EMPTY;
}
}
else {
ss = EMPTY;
}
ssr = new SnapshotRec();
ssr.ss = ss;
ssr.inhabitedTicks = inhabited_ticks;
ssr.tileData = tileData;
SnapshotCache.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
snaparray[idx] = ss;
snaptile[idx] = ssr.tileData;
inhabitedTicks[idx] = inhabited_ticks;
if (nbt == null)
endChunkLoad(startTime, ChunkStats.UNGENERATED_CHUNKS);
else if (did_load)
endChunkLoad(startTime, ChunkStats.UNLOADED_CHUNKS);
else
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
cnt++;
}
DynmapCore.setIgnoreChunkLoads(false);
if(iterator.hasNext() == false) { /* If we're done */
isempty = true;
/* Fill missing chunks with empty dummy chunk */
for(int i = 0; i < snaparray.length; i++) {
if(snaparray[i] == null)
snaparray[i] = EMPTY;
else if(snaparray[i] != EMPTY)
isempty = false;
}
}
return cnt;
}
}