Refactor HDMap configuration - add shaders, perspectives

This commit is contained in:
Mike Primm 2011-07-08 22:40:40 -05:00
parent 7e5865a899
commit 69baafe597
19 changed files with 1375 additions and 769 deletions

View file

@ -1,7 +1,11 @@
package org.dynmap.kzedmap;
import java.util.List;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapWorld;
import org.dynmap.MapTile;
import org.dynmap.utils.MapChunkCache;
public class KzedZoomedMapTile extends MapTile {
private String fname;
@ -33,8 +37,8 @@ public class KzedZoomedMapTile extends MapTile {
public KzedMapTile originalTile;
public KzedZoomedMapTile(DynmapWorld world, KzedMap map, KzedMapTile original) {
super(world, map);
public KzedZoomedMapTile(DynmapWorld world, KzedMapTile original) {
super(world);
this.originalTile = original;
}
@ -79,4 +83,19 @@ public class KzedZoomedMapTile extends MapTile {
return getWorld().getName() + ".z" + originalTile.renderer.getName();
}
@Override
public boolean render(MapChunkCache cache) {
return false;
}
@Override
public List<DynmapChunk> getRequiredChunks() {
return null;
}
@Override
public MapTile[] getAdjecentTiles() {
return null;
}
}