diff --git a/dist/DynamicMap.rar b/dist/DynamicMap.rar index f75aa964..1e85c2dd 100644 Binary files a/dist/DynamicMap.rar and b/dist/DynamicMap.rar differ diff --git a/web/map.js b/web/map.js index d79d8e38..8d7fe489 100644 --- a/web/map.js +++ b/web/map.js @@ -3,7 +3,8 @@ var setup = { updateUrl: 'http://www.yourdomain.com/minecraft/up/', // Or if using ASP.NET: http://www.yourdomain.com/minecraft/up/default.aspx?lasttimestamp= updateRate: 2000, //Seconds the map should poll for updates. (Seconds) * 1000. The default is 2000 (every 2 seconds). showPortraitsOnMap: true, - showPortraitsInPlayerList: true + showPortraitsInPlayerList: true, + showPlayerNameOnMap: false }; /* THERE SHOULD BE NO NEED FOR MANUAL CONFIGURATION BEYOND THIS POINT */ @@ -639,7 +640,7 @@ function makeRequest(url, func, type, fail, post, contenttype) var marker = new MarkerWithLabel({ position: converted, map: map, - labelContent: p[0], + labelContent: (p[1] == 'player' && setup.showPlayerNameOnMap == false)?'':p[0], labelAnchor: new google.maps.Point(-14, 10), labelClass: "labels", clickable: false,