- Markers are now known as "Signs"
- map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE) - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required) - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...) - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map - Internally, signs are now Warp based so no longer owner based - index.html updated to add divs around checkboxes - map.js updated to consolidate both players and markers into a single if statement - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers) - Player list shows/hides based on number of players (or map-showmarkers setting)
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10 changed files with 281 additions and 199 deletions
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map.java
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map.java
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@ -48,9 +48,9 @@ public class map extends Plugin {
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etc.getInstance().addCommand("/map_regen", " - regenerate entire map");
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etc.getInstance().addCommand("/map_debug", " - send map debugging messages");
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etc.getInstance().addCommand("/map_nodebug", " - disable map debugging messages");
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etc.getInstance().addCommand("/addmarker", " [name] - adds a named marker to the map");
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etc.getInstance().addCommand("/removemarker", " [name] - removes a named marker to the map");
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etc.getInstance().addCommand("/listmarkers", " - list all named markers");
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etc.getInstance().addCommand("/tpmarker", " [name] - teleport to a named marker");
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etc.getInstance().addCommand("/addsign", " [name] - adds a named sign to the map");
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etc.getInstance().addCommand("/removesign", " [name] - removes a named sign to the map");
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etc.getInstance().addCommand("/listsigns", " - list all named signs");
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etc.getInstance().addCommand("/tpsign", " [name] - teleport to a named sign");
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}
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}
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