Fix inhabitedTime field lookup

This commit is contained in:
Mike Primm 2014-01-17 23:05:54 -06:00
parent 3b79890166
commit 8350727a73

View file

@ -82,7 +82,7 @@ public class BukkitVersionHelperCB extends BukkitVersionHelperGeneric {
nmschunk = getNMSClass("net.minecraft.server.Chunk");
nmsc_removeentities = getMethod(nmschunk, new String[] { "removeEntities" }, new Class[0]);
nmsc_tileentities = getField(nmschunk, new String[] { "tileEntities" }, Map.class);
nmsc_inhabitedticks = getFieldNoFail(nmschunk, new String[] { "s", "q" }, Long.class);
nmsc_inhabitedticks = getFieldNoFail(nmschunk, new String[] { "s", "q" }, long.class);
if (nmsc_inhabitedticks == null) {
Log.info("inhabitedTicks field not found - inhabited shader not functional");
}