First pass functional texture pack shader :)
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15 changed files with 381 additions and 83 deletions
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@ -35,6 +35,7 @@ import org.bukkit.plugin.java.JavaPlugin;
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import org.dynmap.debug.Debug;
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import org.dynmap.debug.Debugger;
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import org.dynmap.hdmap.HDBlockModels;
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import org.dynmap.hdmap.TexturePack;
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import org.dynmap.permissions.NijikokunPermissions;
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import org.dynmap.permissions.OpPermissions;
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import org.dynmap.permissions.PermissionProvider;
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@ -79,6 +80,9 @@ public class DynmapPlugin extends JavaPlugin {
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dataDirectory = this.getDataFolder();
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/* Load block models */
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HDBlockModels.loadModels(dataDirectory);
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/* Load texture mappings */
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TexturePack.loadTextureMapping(dataDirectory);
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org.bukkit.util.config.Configuration bukkitConfiguration = new org.bukkit.util.config.Configuration(new File(this.getDataFolder(), "configuration.txt"));
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bukkitConfiguration.load();
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configuration = new ConfigurationNode(bukkitConfiguration);
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