Fix handling of flipped texture offsets
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6 changed files with 19 additions and 4 deletions
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@ -1,7 +1,7 @@
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package org.dynmap.renderer;
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public interface RenderPatchFactory {
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public enum SideVisible { TOP, BOTTOM, BOTH, FLIP, TOPFLIP, TOPFLIPV };
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public enum SideVisible { TOP, BOTTOM, BOTH, FLIP, TOPFLIP, TOPFLIPV, TOPFLIPHV };
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/**
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* Get/create patch with given attributes.
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