Finish modellist implementation, use for campfire, comparator
This commit is contained in:
parent
c6c46bdd41
commit
f433454ac2
11 changed files with 267 additions and 140 deletions
|
|
@ -6,16 +6,22 @@ import org.dynmap.modsupport.ModelBlockModel.ModelBlock;
|
|||
// All coordinates are 0-16 range per block, and 0-16 range for UV
|
||||
|
||||
public interface ModelBlockModel extends BlockModel {
|
||||
|
||||
public enum SideRotation {
|
||||
DEG0, // zero degrees (default)
|
||||
DEG90, // 90 degrees
|
||||
DEG180, // 180 degrees
|
||||
DEG270 // 270 degrees
|
||||
};
|
||||
public interface ModelBlock {
|
||||
/**
|
||||
* Factory method for adding a side to a model block started using addModelBlock.
|
||||
*
|
||||
* @param face - which face (determines use of xyz-min vs xyz-max
|
||||
* @param uv - bounds on UV (umin, vmin, umax, vmax): if null, default based on face range
|
||||
* @param rot - rotation of the block side (default id DEG0)
|
||||
* @param textureid - texture ID
|
||||
*/
|
||||
public void addBlockSide(BlockSide side, double[] uv, int textureid);
|
||||
public void addBlockSide(BlockSide side, double[] uv, SideRotation rot, int textureid);
|
||||
}
|
||||
/**
|
||||
* Factory method to build a block of patches relative to a typical element in a MC model file.
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
package org.dynmap.renderer;
|
||||
|
||||
public interface RenderPatchFactory {
|
||||
public enum SideVisible { TOP, BOTTOM, BOTH, FLIP };
|
||||
public enum SideVisible { TOP, BOTTOM, BOTH, FLIP, TOPFLIP };
|
||||
|
||||
/**
|
||||
* Get/create patch with given attributes.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue