Mike Primm
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ddeded3e9c
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Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded
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2011-07-23 15:29:47 -05:00 |
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Mike Primm
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ec13742c85
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Restructure templates into template directory, multiple files
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2011-07-22 21:18:02 -05:00 |
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Mike Primm
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e613fb14d7
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Add support for enforcing banned-ips.txt on internal web server
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2011-07-22 16:56:08 -05:00 |
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Mike Primm
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ee3f07c6cd
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Add support for compass rose in all 8 cardinal directions
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2011-07-21 02:50:29 -05:00 |
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Mike Primm
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b9882955af
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start move to break up configuration.txt, stop stomping user configurations on upgrade
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2011-07-20 23:55:05 -05:00 |
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Mike Primm
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bf4f8a84f0
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Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt
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2011-07-20 21:52:43 -05:00 |
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Mike Primm
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d21d640eae
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First pass functional texture pack shader :)
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2011-07-16 16:51:46 -05:00 |
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Mike Primm
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66ca5199e3
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Add weak reference based cache for chunk snapshots
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2011-07-14 01:08:28 -05:00 |
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Mike Primm
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de2cdf5411
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Add models.txt, and code to load models from it, and lots of models
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2011-07-12 02:08:48 -05:00 |
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Mike Primm
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a3c00a1026
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Split lighting and shading - add lightings.txt
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2011-07-09 01:26:47 -05:00 |
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Mike Primm
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52f23f5e2d
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Start structuring for shaders and perspectives
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2011-07-08 01:34:22 -05:00 |
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Mike Primm
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e6a8e54172
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Add better URI path normalization, option to allow symlinks in web
path
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2011-06-29 13:40:02 -05:00 |
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Mike Primm
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b937c4bf38
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Add option to have Dynmap STFU during start (verbose: false)
Add softdep, authors, stats commands to plugin.yml
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2011-06-26 14:31:40 -05:00 |
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Mike Primm
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39281188bc
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Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
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2011-06-25 16:01:06 -05:00 |
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Mike Primm
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3674ba3786
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Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
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2011-06-24 19:10:10 -05:00 |
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Mike Primm
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2c3e8fbdc0
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Fix reading of 'webpath' by Regions component - was reading its own
config instead of top-level one
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2011-06-20 17:33:01 -05:00 |
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Mike Primm
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fa33977469
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Log fullrender messages to commandsender, versus just log
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2011-06-16 01:58:12 -05:00 |
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Mike Primm
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9286cfff66
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Add blockburn, snowform, leavesdecay render events
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2011-06-13 23:19:02 -05:00 |
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Mike Primm
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d393ccf6e9
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Add render statistics, support for tile hashcodes to stop non-updates
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2011-05-31 00:33:54 -05:00 |
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Mike Primm
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fc88dfad41
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Fix boundary condition on height field - raw can be zero, function
return value must not be. Also, fix debugger loading function.
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2011-05-28 03:22:50 -05:00 |
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Mike Primm
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9b12ebc025
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Shift all rendering over to async thread pool, minimize server thread
load
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2011-05-28 00:08:29 -05:00 |
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FrozenCow
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0db2296e97
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Reverted map-structure for worlds, so that worlds have an order again.
This reverts commit f0cdd5614b, fd0c430695 and cee491f610.
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2011-05-26 18:06:17 +02:00 |
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FrozenCow
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f0cdd5614b
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Fix when leaving out the world: section.
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2011-05-26 03:03:45 +02:00 |
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FrozenCow
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cee491f610
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Made configuration structure of worlds like templates (looks nicer :D).
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2011-05-26 02:33:26 +02:00 |
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FrozenCow
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108e9d24c4
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Changed the way templates and world-configuration are handled.
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2011-05-24 02:13:43 +02:00 |
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mikeprimm
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015f898255
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Screwed up merge
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2011-05-23 08:16:35 -07:00 |
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mikeprimm
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7cf75873b8
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Add hiddenworlds attribute to suppress templates on selected worlds
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2011-05-23 08:06:08 -07:00 |
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Mike Primm
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23f5ec5a27
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Fix handling of existing maps tag under world definitions
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2011-05-22 19:21:27 -05:00 |
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Mike Primm
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19fca36bac
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Add support world-type-specific templates, to allow automatic
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
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2011-05-22 17:28:12 -05:00 |
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FrozenCow
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2866eaa905
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Added ability to reload (also using 'dynmap reload').
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2011-05-22 19:42:47 +02:00 |
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FrozenCow
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5f8c44ee6b
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Transfered chat/webchat functionality to their components.
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2011-05-22 16:28:10 +02:00 |
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FrozenCow
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d5b4f6c8c4
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Transfered client-updates to two components (jsonfile and internal).
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2011-05-22 16:28:01 +02:00 |
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FrozenCow
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9fa46597d1
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Made use of org.json.simple for updates.
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2011-05-22 16:27:57 +02:00 |
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FrozenCow
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987e6bcb54
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Moved HeroChat code to HeroWebChatModule.
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2011-05-22 16:27:53 +02:00 |
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FrozenCow
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b2cb15b75c
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Moved regions-code to regions-component.
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2011-05-22 16:27:49 +02:00 |
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FrozenCow
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e57301b14e
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Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent.
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2011-05-22 16:27:43 +02:00 |
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FrozenCow
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38c8254707
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Added simple start for server-side components.
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2011-05-22 16:27:37 +02:00 |
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Mike Primm
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06785be5f3
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Fixes for alias/nicknames in web UI (esp handling player icons),
HeroChat fixes
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2011-05-21 23:58:48 -05:00 |
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FrozenCow
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c3f0062862
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Fixed ConfigurationNode.
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2011-05-19 11:15:15 +02:00 |
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Mike Primm
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26f4f7d994
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Add support for WorldGuard on built-in server, fix getNodes() on new
ConfigurationNode class
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2011-05-18 23:29:33 -05:00 |
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zeeZ
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728cd8304a
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Option to output player health in json for later web usage.
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2011-05-19 01:52:38 +02:00 |
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FrozenCow
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7937a64f06
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Cleaned up logging.
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2011-05-19 01:36:14 +02:00 |
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FrozenCow
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e28ee185b6
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Cleaned up configuration handling and added new logging class.
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2011-05-19 01:36:05 +02:00 |
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zeeZ
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ccbd6bf45e
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Prefix all (intentional) output properly.
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2011-05-17 02:38:49 +02:00 |
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zeeZ
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b804aa72f8
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Fix error if no render triggers are defined.
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2011-05-17 00:38:26 +02:00 |
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zeeZ
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05f3ced64f
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Tabs and spaces.
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2011-05-16 14:51:18 +02:00 |
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zeeZ
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b01e0c8cdc
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Op always has permission
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2011-05-16 14:28:18 +02:00 |
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Mike Primm
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03376dab52
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Finish HeroChat support - handle directing web messages to selected
channel (versus spamming everyone)
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2011-05-15 07:56:45 -05:00 |
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Mike Primm
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0ffc825b05
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Re-merge the nether render support, and update race condition fixes
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2011-05-14 23:25:59 -05:00 |
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Mike Primm
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600dd00bcd
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HeroChat support - reflection based binding to it
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2011-05-15 01:18:20 +02:00 |
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