Commit graph

70 commits

Author SHA1 Message Date
Mike Primm
96673f0fb3 More protection against exceptions for blocks at top of world 2012-05-23 08:13:47 -05:00
Mike Primm
fc451fd002 Prevent traps by stupid mods that think BlockBreak events are good to send without blocks.... 2012-05-22 23:53:29 -05:00
Mike Primm
5d35205cae Handle chunk cache loading in platform module 2012-05-19 15:50:20 -05:00
Mike Primm
d95213e7dd Fix hideifundercover on The End 2012-05-09 00:29:04 -05:00
Mike Primm
4d6d156e9c Declare world permission nodes 2012-04-11 01:19:12 -05:00
Mike Primm
0707953718 Fix handling of unknown biomes (For Trees++) 2012-04-09 18:03:32 -05:00
Mike Primm
d154f23bab Add 'chatlengthlimit' setting - control max chat message length 2012-04-03 23:23:29 -05:00
Mike Primm
3702e07210 Add online-only permissions message 2012-03-31 00:24:46 -05:00
Mike Primm
6afb0d9b92 Add webchat-permissions setting, fix bPerms, PermissionsBukkit 2012-03-31 00:23:22 -05:00
Mike Primm
1d6cedeeb0 Fix bPermissions 2012-03-30 22:07:33 -05:00
Mike Primm
bae2a48a83 Handle when Spout explodes during startup 2012-03-28 21:23:36 -05:00
Mike Primm
11b2123f14 Fix lighting problem with custom spout blocks 2012-03-28 21:04:12 -05:00
Mike Primm
f93f37deea Handle 1.2.x world height in chunks with Spout plus custom blocks 2012-03-28 11:39:39 -05:00
Mike Primm
3ed44ee905 Add dynmap.webchat permission - option to restrict webchat rights 2012-03-25 14:29:49 -05:00
Mike Primm
8f9d2c01c2 Add player permissions check API 2012-03-24 23:29:31 -05:00
Mike Primm
faa1948225 Add direct support for PeX, bPerms, PermBukkit 2012-03-23 22:02:13 -05:00
Mike Primm
86b87e78e3 Add misc/swampgrasscolor.png and misc/swampfoliagecolor.png support 2012-03-17 00:34:33 -05:00
Mike Primm
34fe8316c3 Handle custom water color shading (misc/watercolorX.png) 2012-03-16 22:48:33 -05:00
Mike Primm
1ab7a8ddbf Handle lighting checks above world top 2012-03-13 01:10:47 -05:00
Mike Primm
6c618fa727 More cleanup 2012-03-11 19:56:54 -05:00
Mike Primm
ef0ad40496 Update to 1.2 biome shading model (1.1 maps will be 1.2-style shaded - sorry) 2012-03-11 16:17:32 -05:00
Mike Primm
de4fdb2b0c Fix handling of normalized world names 2012-03-10 15:07:13 -06:00
Mike Primm
ecdb50920e Try fix for getHighestBlockY() not working as advertised 2012-03-09 14:33:51 -06:00
Mike Primm
56875a05d4 Fix nether render in 1.1 and 1.2 2012-03-04 20:21:01 -06:00
Mike Primm
f392eb1344 Drop listeners for disabled triggers (overhead on very big servers) 2012-03-03 23:20:04 -06:00
Mike Primm
a41e052f51 Big performance boost - exploit empty section data, max block y in ray trace 2012-03-03 09:33:07 -06:00
Mike Primm
0e97fedd6b Add support for 'blockgrow' trigger (for growing crops) 2012-02-28 23:40:52 -06:00
Mike Primm
516125e87b Support world names with '/' characters (substitute internally with '-') 2012-02-27 22:14:48 -06:00
Mike Primm
b0ca796213 Add disable API for chat-to-web processing (for mods to replace it) 2012-02-22 23:10:13 -06:00
Mike Primm
cac8527d76 Add sealevel and world height for client info 2012-02-22 21:12:29 -06:00
Mike Primm
35cf3ed8fa More improvement on blockphysics and blockfromto chatter 2012-02-22 21:00:13 -06:00
Mike Primm
888051d497 Try to reduce excessive firing of blockfromto and blockphysics triggers 2012-02-22 08:07:13 -06:00
Mike Primm
b85bd1dce7 Make player-join processing monitor priority - give VNP a chance to hide it 2012-02-22 00:26:03 -06:00
Mike Primm
87bbd3023e Fix more 1.1-R5 breaks... 2012-02-21 23:34:00 -06:00
Mike Primm
f95a832cae Fix section size 2012-02-17 00:13:33 -06:00
Mike Primm
2e2fbec8f9 Add section empty methods 2012-02-16 22:45:34 -06:00
Mike Primm
63a638f96e Fix dependency on bukkit-bleeding level bukkit 2012-02-16 07:53:15 -06:00
Mike Primm
bcf679b078 Chunk section prep 2012-02-15 22:34:45 -06:00
Mike Primm
5ad4ba285b Strip out obsolete pre 1.1 bukkit workarounds, fixes 2012-02-14 20:54:36 -06:00
Mike Primm
f1782fd9f4 Add 'structuregrow' trigger event - update on tree grow, giant mushroom grow 2012-02-13 20:06:37 -06:00
Mike Primm
f0907ce954 Add assetPlayerVisbility() API 2012-02-12 23:59:29 -06:00
Mike Primm
7ce55a3fd3 Add offline player methods 2012-02-12 23:10:18 -06:00
Mike Primm
0053d89d2b Add some extra array bounds protection 2012-02-11 23:28:44 -06:00
Mike Primm
1ef9bdd861 Migrate to 1.1 event system (breaks 1.0 compatibility) 2012-02-11 23:02:23 -06:00
Mike Primm
c7b709fd75 Make smooth swamp biome shading smoother 2012-02-10 21:54:32 -06:00
Mike Primm
57a69bf9ad Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm
7e850a2668 Add assertPlayerInvisibility() API 2012-02-08 01:05:53 -06:00
Mike Primm
526d5881c7 Merge remote branch 'upstream/master' 2012-02-07 10:22:55 -06:00
Mike Primm
8f9006e594 Retire 'chunkloaded' trigger, add warning for 'playermove' trigger 2012-02-07 10:21:56 -06:00
Mike Primm
9b31f30f14 Handle cancelled chat events properly 2012-02-06 20:31:41 -06:00