package org.dynmap; public class Client { public static class Update { public long timestamp; public long servertime; public Player[] players; public Object[] updates; } public static class Player { public String type = "player"; public String name; public String world; public double x, y, z; public Player(String name, String world, double x, double y, double z) { this.name = name; this.world = world; this.x = x; this.y = y; this.z = z; } } public static class ChatMessage { public String type = "chat"; public String playerName; public String message; public ChatMessage(String playerName, String message) { this.playerName = playerName; this.message = message; } } public static class Tile { public String type = "tile"; public String name; public Tile(String name) { this.name = name; } } }