767 lines
28 KiB
Java
767 lines
28 KiB
Java
package org.dynmap.utils;
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import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.ListIterator;
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import java.util.TreeSet;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.bukkit.ChunkSnapshot;
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import org.dynmap.DynmapChunk;
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import org.dynmap.DynmapPlugin;
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import org.dynmap.DynmapWorld;
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import org.dynmap.Log;
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import org.dynmap.MapManager;
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import org.dynmap.utils.MapIterator.BlockStep;
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/**
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* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
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*/
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public class NewMapChunkCache implements MapChunkCache {
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private static boolean init = false;
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private static Method poppreservedchunk = null;
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private static Method gethandle = null;
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private static Method removeentities = null;
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private static Method getworldhandle = null;
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private static Field chunkbiome = null;
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private static Field ticklist = null;
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private static Method processticklist = null;
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private static final int MAX_PROCESSTICKS = 20;
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private static final int MAX_TICKLIST = 1000;
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private World w;
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private Object craftworld;
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private List<DynmapChunk> chunks;
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private ListIterator<DynmapChunk> iterator;
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private int x_min, x_max, z_min, z_max;
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private int x_dim;
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private boolean biome, biomeraw, highesty, blockdata;
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private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
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private List<VisibilityLimit> visible_limits = null;
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private List<VisibilityLimit> hidden_limits = null;
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private boolean do_generate = false;
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private boolean do_save = false;
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private boolean isempty = true;
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private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
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private Biome[][] snapbiomes; /* Biome cache - getBiome() is expensive */
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private TreeSet<?> ourticklist;
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private int chunks_read; /* Number of chunks actually loaded */
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private int chunks_attempted; /* Number of chunks attempted to load */
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private long total_loadtime; /* Total time loading chunks, in nanoseconds */
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private long exceptions;
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private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
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BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
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/**
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* Iterator for traversing map chunk cache (base is for non-snapshot)
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*/
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public class OurMapIterator implements MapIterator {
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private int x, y, z, chunkindex, bx, bz;
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private ChunkSnapshot snap;
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private BlockStep laststep;
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private int typeid = -1;
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private int blkdata = -1;
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OurMapIterator(int x0, int y0, int z0) {
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initialize(x0, y0, z0);
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}
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public final void initialize(int x0, int y0, int z0) {
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this.x = x0;
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this.y = y0;
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this.z = z0;
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this.chunkindex = ((x >> 4) - x_min) + (((z >> 4) - z_min) * x_dim);
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this.bx = x & 0xF;
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this.bz = z & 0xF;
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try {
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snap = snaparray[chunkindex];
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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snap = EMPTY;
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exceptions++;
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}
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laststep = BlockStep.Y_MINUS;
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typeid = blkdata = -1;
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}
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public final int getBlockTypeID() {
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if(typeid < 0)
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typeid = snap.getBlockTypeId(bx, y, bz);
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return typeid;
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}
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public final int getBlockData() {
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if(blkdata < 0)
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blkdata = snap.getBlockData(bx, y, bz);
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return blkdata;
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}
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public final int getHighestBlockYAt() {
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return snap.getHighestBlockYAt(bx, bz);
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}
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public int getBlockSkyLight() {
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return snap.getBlockSkyLight(bx, y, bz);
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}
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public final int getBlockEmittedLight() {
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return snap.getBlockEmittedLight(bx, y, bz);
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}
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public final Biome getBiome() {
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Biome[] b = snapbiomes[chunkindex];
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if(b == null) {
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b = snapbiomes[chunkindex] = new Biome[256];
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}
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int off = bx + (bz << 4);
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Biome bio = b[off];
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if(bio == null) {
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bio = b[off] = snap.getBiome(bx, bz);
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}
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return bio;
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}
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public double getRawBiomeTemperature() {
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return snap.getRawBiomeTemperature(bx, bz);
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}
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public double getRawBiomeRainfall() {
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return snap.getRawBiomeRainfall(bx, bz);
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}
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/**
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* Step current position in given direction
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*/
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public final void stepPosition(BlockStep step) {
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switch(step.ordinal()) {
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case 0:
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x++;
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bx++;
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if(bx == 16) { /* Next chunk? */
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try {
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bx = 0;
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chunkindex++;
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snap = snaparray[chunkindex];
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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snap = EMPTY;
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exceptions++;
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}
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}
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break;
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case 1:
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y++;
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break;
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case 2:
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z++;
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bz++;
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if(bz == 16) { /* Next chunk? */
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try {
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bz = 0;
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chunkindex += x_dim;
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snap = snaparray[chunkindex];
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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snap = EMPTY;
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exceptions++;
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}
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}
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break;
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case 3:
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x--;
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bx--;
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if(bx == -1) { /* Next chunk? */
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try {
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bx = 15;
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chunkindex--;
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snap = snaparray[chunkindex];
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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snap = EMPTY;
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exceptions++;
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}
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}
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break;
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case 4:
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y--;
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break;
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case 5:
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z--;
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bz--;
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if(bz == -1) { /* Next chunk? */
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try {
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bz = 15;
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chunkindex -= x_dim;
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snap = snaparray[chunkindex];
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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snap = EMPTY;
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exceptions++;
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}
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}
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break;
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}
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laststep = step;
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typeid = -1;
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blkdata = -1;
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}
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/**
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* Unstep current position to previous position
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*/
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public BlockStep unstepPosition() {
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BlockStep ls = laststep;
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stepPosition(unstep[ls.ordinal()]);
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return ls;
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}
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/**
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* Unstep current position in oppisite director of given step
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*/
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public void unstepPosition(BlockStep s) {
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stepPosition(unstep[s.ordinal()]);
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}
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public final void setY(int y) {
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if(y > this.y)
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laststep = BlockStep.Y_PLUS;
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else
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laststep = BlockStep.Y_MINUS;
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this.y = y;
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typeid = -1;
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blkdata = -1;
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}
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public final int getX() {
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return x;
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}
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public final int getY() {
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return y;
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}
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public final int getZ() {
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return z;
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}
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public final int getBlockTypeIDAt(BlockStep s) {
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if(s == BlockStep.Y_MINUS) {
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if(y > 0)
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return snap.getBlockTypeId(bx, y-1, bz);
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}
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else if(s == BlockStep.Y_PLUS) {
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if(y < 127)
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return snap.getBlockTypeId(bx, y+1, bz);
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}
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else {
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BlockStep ls = laststep;
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stepPosition(s);
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int tid = snap.getBlockTypeId(bx, y, bz);
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unstepPosition();
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laststep = ls;
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return tid;
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}
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return 0;
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}
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public BlockStep getLastStep() {
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return laststep;
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}
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}
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private class OurEndMapIterator extends OurMapIterator {
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OurEndMapIterator(int x0, int y0, int z0) {
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super(x0, y0, z0);
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}
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public final int getBlockSkyLight() {
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return 15;
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}
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}
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/**
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* Chunk cache for representing unloaded chunk (or air)
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*/
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private static class EmptyChunk implements ChunkSnapshot {
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/* Need these for interface, but not used */
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public int getX() { return 0; }
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public int getZ() { return 0; }
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public String getWorldName() { return ""; }
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public long getCaptureFullTime() { return 0; }
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public final int getBlockTypeId(int x, int y, int z) {
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return 0;
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}
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public final int getBlockData(int x, int y, int z) {
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return 0;
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}
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public final int getBlockSkyLight(int x, int y, int z) {
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return 15;
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}
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public final int getBlockEmittedLight(int x, int y, int z) {
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return 0;
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}
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public final int getHighestBlockYAt(int x, int z) {
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return 0;
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}
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public Biome getBiome(int x, int z) {
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return null;
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}
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public double getRawBiomeTemperature(int x, int z) {
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return 0.0;
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}
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public double getRawBiomeRainfall(int x, int z) {
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return 0.0;
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}
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}
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/**
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* Chunk cache for representing generic stone chunk
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*/
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private static class PlainChunk implements ChunkSnapshot {
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private int fillid;
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PlainChunk(int fillid) { this.fillid = fillid; }
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/* Need these for interface, but not used */
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public int getX() { return 0; }
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public int getZ() { return 0; }
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public String getWorldName() { return ""; }
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public Biome getBiome(int x, int z) { return null; }
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public double getRawBiomeTemperature(int x, int z) { return 0.0; }
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public double getRawBiomeRainfall(int x, int z) { return 0.0; }
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public long getCaptureFullTime() { return 0; }
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public final int getBlockTypeId(int x, int y, int z) {
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if(y < 64) return fillid;
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return 0;
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}
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public final int getBlockData(int x, int y, int z) {
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return 0;
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}
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public final int getBlockSkyLight(int x, int y, int z) {
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if(y < 64)
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return 0;
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return 15;
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}
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public final int getBlockEmittedLight(int x, int y, int z) {
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return 0;
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}
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public final int getHighestBlockYAt(int x, int z) {
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return 64;
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}
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}
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private static final EmptyChunk EMPTY = new EmptyChunk();
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private static final PlainChunk STONE = new PlainChunk(1);
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private static final PlainChunk OCEAN = new PlainChunk(9);
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/**
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* Construct empty cache
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*/
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@SuppressWarnings({ "rawtypes", "unchecked" })
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public NewMapChunkCache() {
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if(!init) {
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/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
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try {
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Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
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poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
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/* getHandle() */
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getworldhandle = c.getDeclaredMethod("getHandle", new Class[0]);
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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}
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/* Get CraftChunk.getChunkSnapshot(boolean,boolean,boolean) and CraftChunk.getHandle() */
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try {
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Class c = Class.forName("org.bukkit.craftbukkit.CraftChunk");
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gethandle = c.getDeclaredMethod("getHandle", new Class[0]);
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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}
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/* Get Chunk.removeEntities() */
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try {
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Class c = Class.forName("net.minecraft.server.Chunk");
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removeentities = c.getDeclaredMethod("removeEntities", new Class[0]);
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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}
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/* Get CraftChunkSnapshot.biome field */
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try {
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Class c = Class.forName("org.bukkit.craftbukkit.CraftChunkSnapshot");
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chunkbiome = c.getDeclaredField("biome");
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chunkbiome.setAccessible(true);
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchFieldException nsmx) {
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}
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/* ticklist for World */
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try {
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Class c = Class.forName("net.minecraft.server.World");
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try {
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ticklist = c.getDeclaredField("K"); /* 1.0.0 */
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} catch (NoSuchFieldException nsfx) {
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ticklist = c.getDeclaredField("N"); /* 1.8.1 */
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}
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ticklist.setAccessible(true);
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if(ticklist.getType().isAssignableFrom(TreeSet.class) == false)
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ticklist = null;
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processticklist = c.getDeclaredMethod("a", new Class[] { boolean.class } );
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchFieldException nsmx) {
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} catch (NoSuchMethodException nsmx) {
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}
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init = true;
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}
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}
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@SuppressWarnings({ "rawtypes" })
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public void setChunks(World w, List<DynmapChunk> chunks) {
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this.w = w;
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if((getworldhandle != null) && (craftworld == null)) {
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try {
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craftworld = getworldhandle.invoke(w); /* World.getHandle() */
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if(ticklist != null)
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ourticklist = (TreeSet)ticklist.get(craftworld);
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} catch (Exception x) {
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}
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}
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this.chunks = chunks;
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/* Compute range */
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if(chunks.size() == 0) {
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this.x_min = 0;
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this.x_max = 0;
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this.z_min = 0;
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this.z_max = 0;
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x_dim = 1;
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}
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else {
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x_min = x_max = chunks.get(0).x;
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z_min = z_max = chunks.get(0).z;
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for(DynmapChunk c : chunks) {
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if(c.x > x_max)
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x_max = c.x;
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if(c.x < x_min)
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x_min = c.x;
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if(c.z > z_max)
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z_max = c.z;
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if(c.z < z_min)
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z_min = c.z;
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}
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x_dim = x_max - x_min + 1;
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}
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snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
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snapbiomes = new Biome[x_dim * (z_max-z_min+1)][];
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}
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public int loadChunks(int max_to_load) {
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long t0 = System.nanoTime();
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int cnt = 0;
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if(iterator == null)
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iterator = chunks.listIterator();
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checkTickList();
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DynmapPlugin.setIgnoreChunkLoads(true);
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//boolean isnormral = w.getEnvironment() == Environment.NORMAL;
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// Load the required chunks.
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while((cnt < max_to_load) && iterator.hasNext()) {
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DynmapChunk chunk = iterator.next();
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boolean vis = true;
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if(visible_limits != null) {
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vis = false;
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for(VisibilityLimit limit : visible_limits) {
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if((chunk.x >= limit.x0) && (chunk.x <= limit.x1) && (chunk.z >= limit.z0) && (chunk.z <= limit.z1)) {
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vis = true;
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break;
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}
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}
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}
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if(vis && (hidden_limits != null)) {
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for(VisibilityLimit limit : hidden_limits) {
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if((chunk.x >= limit.x0) && (chunk.x <= limit.x1) && (chunk.z >= limit.z0) && (chunk.z <= limit.z1)) {
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vis = false;
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break;
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}
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}
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}
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/* Check if cached chunk snapshot found */
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ChunkSnapshot ss = MapManager.mapman.sscache.getSnapshot(w.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
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if(ss != null) {
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if(!vis) {
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if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
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ss = STONE;
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else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
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ss = OCEAN;
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else
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ss = EMPTY;
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}
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snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
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continue;
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}
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long tt0 = 0;
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chunks_attempted++;
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boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
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boolean didload = w.loadChunk(chunk.x, chunk.z, false);
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boolean didgenerate = false;
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/* If we didn't load, and we're supposed to generate, do it */
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if((!didload) && do_generate && vis)
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didgenerate = didload = w.loadChunk(chunk.x, chunk.z, true);
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/* If it did load, make cache of it */
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if(didload) {
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if(!vis) {
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if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
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ss = STONE;
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else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
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ss = OCEAN;
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else
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ss = EMPTY;
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}
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else {
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Chunk c = w.getChunkAt(chunk.x, chunk.z);
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if(blockdata || highesty)
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ss = c.getChunkSnapshot(highesty, biome, biomeraw);
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else
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ss = w.getEmptyChunkSnapshot(chunk.x, chunk.z, biome, biomeraw);
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if(ss != null) {
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MapManager.mapman.sscache.putSnapshot(w.getName(), chunk.x, chunk.z, ss, blockdata, biome, biomeraw, highesty);
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}
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}
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snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
|
|
}
|
|
if ((!wasLoaded) && didload) {
|
|
chunks_read++;
|
|
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
|
|
* when chunks are unloaded but not saved - removing them seems to do the trick */
|
|
if(!(didgenerate && do_save)) {
|
|
boolean did_remove = false;
|
|
Chunk cc = w.getChunkAt(chunk.x, chunk.z);
|
|
if((gethandle != null) && (removeentities != null)) {
|
|
try {
|
|
Object chk = gethandle.invoke(cc);
|
|
if(chk != null) {
|
|
removeentities.invoke(chk);
|
|
did_remove = true;
|
|
}
|
|
} catch (InvocationTargetException itx) {
|
|
} catch (IllegalArgumentException e) {
|
|
} catch (IllegalAccessException e) {
|
|
}
|
|
}
|
|
if(!did_remove) {
|
|
if(cc != null) {
|
|
for(Entity e: cc.getEntities())
|
|
e.remove();
|
|
}
|
|
}
|
|
}
|
|
/* Since we only remember ones we loaded, and we're synchronous, no player has
|
|
* moved, so it must be safe (also prevent chunk leak, which appears to happen
|
|
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
|
|
* while the actual in-use chunk area for a player where the chunks are managed
|
|
* by the MC base server is 21x21 (or about a 160 block radius).
|
|
* Also, if we did generate it, need to save it */
|
|
w.unloadChunk(chunk.x, chunk.z, didgenerate && do_save, false);
|
|
/* And pop preserved chunk - this is a bad leak in Bukkit for map traversals like us */
|
|
try {
|
|
if(poppreservedchunk != null)
|
|
poppreservedchunk.invoke(w, chunk.x, chunk.z);
|
|
} catch (Exception x) {
|
|
Log.severe("Cannot pop preserved chunk - " + x.toString());
|
|
}
|
|
}
|
|
cnt++;
|
|
}
|
|
DynmapPlugin.setIgnoreChunkLoads(false);
|
|
|
|
if(iterator.hasNext() == false) { /* If we're done */
|
|
isempty = true;
|
|
/* Fill missing chunks with empty dummy chunk */
|
|
for(int i = 0; i < snaparray.length; i++) {
|
|
if(snaparray[i] == null)
|
|
snaparray[i] = EMPTY;
|
|
else if(snaparray[i] != EMPTY)
|
|
isempty = false;
|
|
}
|
|
}
|
|
total_loadtime += System.nanoTime() - t0;
|
|
|
|
return cnt;
|
|
}
|
|
/**
|
|
* Test if done loading
|
|
*/
|
|
public boolean isDoneLoading() {
|
|
if(iterator != null)
|
|
return !iterator.hasNext();
|
|
return false;
|
|
}
|
|
/**
|
|
* Test if all empty blocks
|
|
*/
|
|
public boolean isEmpty() {
|
|
return isempty;
|
|
}
|
|
/**
|
|
* Unload chunks
|
|
*/
|
|
public void unloadChunks() {
|
|
if(snaparray != null) {
|
|
for(int i = 0; i < snaparray.length; i++) {
|
|
snaparray[i] = null;
|
|
}
|
|
snaparray = null;
|
|
}
|
|
}
|
|
/**
|
|
* Get block ID at coordinates
|
|
*/
|
|
public int getBlockTypeID(int x, int y, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
|
|
}
|
|
/**
|
|
* Get block data at coordiates
|
|
*/
|
|
public byte getBlockData(int x, int y, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
|
|
}
|
|
/* Get highest block Y
|
|
*
|
|
*/
|
|
public int getHighestBlockYAt(int x, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
|
|
}
|
|
/* Get sky light level
|
|
*/
|
|
public int getBlockSkyLight(int x, int y, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
|
|
}
|
|
/* Get emitted light level
|
|
*/
|
|
public int getBlockEmittedLight(int x, int y, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
|
}
|
|
public Biome getBiome(int x, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getBiome(x & 0xF, z & 0xF);
|
|
}
|
|
public double getRawBiomeTemperature(int x, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getRawBiomeTemperature(x & 0xF, z & 0xF);
|
|
}
|
|
public double getRawBiomeRainfall(int x, int z) {
|
|
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
|
return ss.getRawBiomeRainfall(x & 0xF, z & 0xF);
|
|
}
|
|
|
|
/**
|
|
* Get cache iterator
|
|
*/
|
|
public MapIterator getIterator(int x, int y, int z) {
|
|
if(w.getEnvironment().toString().equals("THE_END"))
|
|
return new OurEndMapIterator(x, y, z);
|
|
return new OurMapIterator(x, y, z);
|
|
}
|
|
/**
|
|
* Set hidden chunk style (default is FILL_AIR)
|
|
*/
|
|
public void setHiddenFillStyle(HiddenChunkStyle style) {
|
|
this.hidestyle = style;
|
|
}
|
|
/**
|
|
* Set autogenerate - must be done after at least one visible range has been set
|
|
*/
|
|
public void setAutoGenerateVisbileRanges(DynmapWorld.AutoGenerateOption generateopt) {
|
|
if((generateopt != DynmapWorld.AutoGenerateOption.NONE) && ((visible_limits == null) || (visible_limits.size() == 0))) {
|
|
Log.severe("Cannot setAutoGenerateVisibleRanges() without visible ranges defined");
|
|
return;
|
|
}
|
|
this.do_generate = (generateopt != DynmapWorld.AutoGenerateOption.NONE);
|
|
this.do_save = (generateopt == DynmapWorld.AutoGenerateOption.PERMANENT);
|
|
}
|
|
/**
|
|
* Add visible area limit - can be called more than once
|
|
* Needs to be set before chunks are loaded
|
|
* Coordinates are block coordinates
|
|
*/
|
|
public void setVisibleRange(VisibilityLimit lim) {
|
|
VisibilityLimit limit = new VisibilityLimit();
|
|
if(lim.x0 > lim.x1) {
|
|
limit.x0 = (lim.x1 >> 4); limit.x1 = ((lim.x0+15) >> 4);
|
|
}
|
|
else {
|
|
limit.x0 = (lim.x0 >> 4); limit.x1 = ((lim.x1+15) >> 4);
|
|
}
|
|
if(lim.z0 > lim.z1) {
|
|
limit.z0 = (lim.z1 >> 4); limit.z1 = ((lim.z0+15) >> 4);
|
|
}
|
|
else {
|
|
limit.z0 = (lim.z0 >> 4); limit.z1 = ((lim.z1+15) >> 4);
|
|
}
|
|
if(visible_limits == null)
|
|
visible_limits = new ArrayList<VisibilityLimit>();
|
|
visible_limits.add(limit);
|
|
}
|
|
/**
|
|
* Add hidden area limit - can be called more than once
|
|
* Needs to be set before chunks are loaded
|
|
* Coordinates are block coordinates
|
|
*/
|
|
public void setHiddenRange(VisibilityLimit lim) {
|
|
VisibilityLimit limit = new VisibilityLimit();
|
|
if(lim.x0 > lim.x1) {
|
|
limit.x0 = (lim.x1 >> 4); limit.x1 = ((lim.x0+15) >> 4);
|
|
}
|
|
else {
|
|
limit.x0 = (lim.x0 >> 4); limit.x1 = ((lim.x1+15) >> 4);
|
|
}
|
|
if(lim.z0 > lim.z1) {
|
|
limit.z0 = (lim.z1 >> 4); limit.z1 = ((lim.z0+15) >> 4);
|
|
}
|
|
else {
|
|
limit.z0 = (lim.z0 >> 4); limit.z1 = ((lim.z1+15) >> 4);
|
|
}
|
|
if(hidden_limits == null)
|
|
hidden_limits = new ArrayList<VisibilityLimit>();
|
|
hidden_limits.add(limit);
|
|
}
|
|
@Override
|
|
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
|
|
this.biome = biome;
|
|
this.biomeraw = rawbiome;
|
|
this.highesty = highestblocky;
|
|
this.blockdata = blockdata;
|
|
return true;
|
|
}
|
|
@Override
|
|
public World getWorld() {
|
|
return w;
|
|
}
|
|
@Override
|
|
public int getChunksLoaded() {
|
|
return chunks_read;
|
|
}
|
|
@Override
|
|
public int getChunkLoadsAttempted() {
|
|
return chunks_attempted;
|
|
}
|
|
@Override
|
|
public long getTotalRuntimeNanos() {
|
|
return total_loadtime;
|
|
}
|
|
@Override
|
|
public long getExceptionCount() {
|
|
return exceptions;
|
|
}
|
|
|
|
private boolean checkTickList() {
|
|
boolean isok = true;
|
|
if((ourticklist != null) && (processticklist != null)) {
|
|
int cnt = 0;
|
|
int ticksize = ourticklist.size();
|
|
while((cnt < MAX_PROCESSTICKS) && (ticksize > MAX_TICKLIST) && (ourticklist.size() > MAX_TICKLIST)) {
|
|
try {
|
|
processticklist.invoke(craftworld, true);
|
|
} catch (Exception x) {
|
|
}
|
|
ticksize -= 1000;
|
|
cnt++;
|
|
MapManager.mapman.incExtraTickList();
|
|
}
|
|
if(cnt >= MAX_PROCESSTICKS) { /* If still behind, delay processing */
|
|
isok = false;
|
|
}
|
|
}
|
|
return isok;
|
|
}
|
|
}
|