Dynmap NeoForge 1.21.1 port
- Changed format of markers.txt to colon delimited instead of comma (no need to change anything, plugin will read both types and save in the new format) - Added support for warps/homes/spawn from data source (either flatfile or mysql) - Renamed images to be more specific to what they represent (marker = marker.png) for you customizers. - Added fix to mapUpdate to keep marker/player names from conflicting |
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|---|---|---|
| doc | ||
| misc | ||
| web | ||
| build.bat | ||
| build.sh | ||
| Cache.java | ||
| clean.bat | ||
| clean.sh | ||
| colors.txt | ||
| DMFlatFileSource.java | ||
| DMMySQLSource.java | ||
| map.java | ||
| MapListener.java | ||
| MapManager.java | ||
| MapMarker.java | ||
| MapTile.java | ||
| readme.txt | ||
| TileUpdate.java | ||
| WebServer.java | ||
| WebServerRequest.java | ||
Commands -------------------------------------------------- /map_wait [wait] - set wait between tile renders (ms) /map_stat - query number of tiles in render queue /map_regen - regenerate entire map (currently buggy) /map_debug - send map debugging messages /map_nodebug - disable map debugging messages /map_regenzoom - regenerates zoom-out tiles /addmarker [name] - adds a named marker to the map /removemarker [name] - removes a named marker to the map /listmarkers - list all named markers /tpmarker [name] - teleport to a named marker server.properties -------------------------------------------------- map-colorsetpath - point to colors.txt map-tilepath - point to web/tiles folder map-markerpath - point to markers.csv file (do not need to create the file, one will be created when you create a marker) map-serverport - the port the web server runs on (default is 8123)