Merge pull request #4021 from element-hq/rav/build_sdk_for_local_machine
Build SDK for the local hardware
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commit
25c95dfbd4
2 changed files with 11 additions and 4 deletions
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@ -130,9 +130,9 @@ Prerequisites:
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```
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cargo install cargo-ndk
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```
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* Install the Android Rust toolchain:
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* Install the Android Rust toolchain for your machine's hardware:
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```
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rustup target add aarch64-linux-android
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rustup target add aarch64-linux-android x86_64-linux-android
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```
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* Depending on the location of the Android SDK, you may need to set
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`ANDROID_HOME`:
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@ -59,6 +59,13 @@ buildApp=${buildApp:-no}
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cd "${elementPwd}"
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default_arch="$(uname -m)-linux-android"
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# On ARM MacOS, `uname -m` returns arm64, but the toolchain is called aarch64
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default_arch="${default_arch/arm64/aarch64}"
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read -p "Enter the architecture you want to build for (default '$default_arch'): " target_arch
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target_arch="${target_arch:-${default_arch}}"
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# If folder ../matrix-rust-components-kotlin does not exist, clone the repo
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if [ ! -d "../matrix-rust-components-kotlin" ]; then
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printf "\nFolder ../matrix-rust-components-kotlin does not exist. Cloning the repository into ../matrix-rust-components-kotlin.\n\n"
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@ -71,8 +78,8 @@ git reset --hard
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git checkout main
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git pull
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printf "\nBuilding the SDK for aarch64-linux-android...\n\n"
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./scripts/build.sh -p "${rustSdkPath}" -m sdk -t aarch64-linux-android -o "${elementPwd}/libraries/rustsdk"
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printf "\nBuilding the SDK for ${target_arch}...\n\n"
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./scripts/build.sh -p "${rustSdkPath}" -m sdk -t "${target_arch}" -o "${elementPwd}/libraries/rustsdk"
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cd "${elementPwd}"
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mv ./libraries/rustsdk/sdk-android-debug.aar ./libraries/rustsdk/matrix-rust-sdk.aar
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