Using nullable onClick to avoid passing a new parameter
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2 changed files with 2 additions and 4 deletions
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@ -53,7 +53,6 @@ fun CheckableMatrixUserRow(
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modifier = Modifier.weight(1f),
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matrixUser = matrixUser,
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avatarSize = avatarSize,
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isClickEnabled = false,
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)
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Checkbox(
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@ -45,12 +45,11 @@ fun MatrixUserRow(
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matrixUser: MatrixUser,
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modifier: Modifier = Modifier,
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avatarSize: AvatarSize = matrixUser.avatarData.size,
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isClickEnabled: Boolean = true,
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onClick: () -> Unit = {},
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onClick: (() -> Unit)? = null,
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) {
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Row(
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modifier = modifier
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.let { if (isClickEnabled) it.clickable(onClick = onClick) else it }
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.let { if (onClick != null) it.clickable(onClick = onClick) else it }
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.padding(start = 16.dp, top = 8.dp, end = 16.dp, bottom = 8.dp)
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.height(IntrinsicSize.Min),
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verticalAlignment = Alignment.CenterVertically
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