* Add `Timeline.markAsRead` to avoid reinstantiating the timeline using `Room.markAsRead`
* Mark as read when exiting the room screen, destroy the timeline when fully closed
* Ensure `MarkAsFullyReadAndExit` event can only be processed once
* Fix `DelayedVisibility` not being displayed in previews
* Only offer to verify if a cross-signed device is available
* Fix tests
* use the right exception mapper
* adjust flag name and logic in ChooseSelfVerificationState
* add comment
* switch order of states to match previous logic
* Implement navigation to event inside a thread when a permalink is used
* Fix permalink navigation in threads to rooms
* Fix navigating to a different thread from a permalink in an existing thread
* Fix tests
* Add missing tests for thread navigation
* Reduce number of diff between ThreadedMessagesNode.kt and MessagesNode.kt
* Navigate back to the room when a link to the current room is clicked in a thread.
---------
Co-authored-by: Benoit Marty <benoitm@element.io>
Co-authored-by: Benoit Marty <benoit@matrix.org>
* Use shared recent emoji reactions from account data
- Add `AddRecentEmoji` and `GetRecentEmojis` use cases to avoid injecting the whole `MatrixClient` for just one of these operations.
- Update the UI and logic of the emoji picker and message context menu to include the recent emojis.
- Add `CoroutineDispatchers.Default` with the defaults coroutines to use in the app for ease of use.
* Instead of replacing suggested emojis, concatenate recent ones removing duplicates
* Update screenshots
---------
Co-authored-by: ElementBot <android@element.io>
* Upgrade Rust SDK bindings to `v25.09.15`:
This contains important changes to the APIs used to build the EC widget.
* Use the new `intent` parameter correctly, by calculating locally its behaviour based on whether the room is a DM and there is an ongoing call or not.
Using just the `intent` parameter is our end goal, but sadly this is not fully supported by the current EC embedded `v0.15.0`, so we need to add a workaround using the `skipLobby` and `preload` parameters.
* feature(spaces) : introduce SpaceRoomList matrix api
* feature (space) : extract SpaceRoomItemView
* feature(spaces) : start introducing SpaceScreen
* feature (space) : iterate on space list (and space screen)
* feature (space) : add space cache and navigation to sub space/room
* feature (space) : display top bar title
* Code cleanup, remove dead code and fix compilation issue
* More compilation fixes.
* Update screenshots
* Fix test compilation issues.
* Introduce MatrixClient.rememberHideInvitesAvatar() extension to reduce code duplication.
* Add test on SpacePresenter
* Add test on SpaceRoomCache and fix implementation
* Iterate on SpaceRoomCache thanks to SpaceRoomCacheTest
* Add UT on SpaceListUpdateProcessor
* Fix quality issue.
* Add tests on RustSpaceRoomList
---------
Co-authored-by: ganfra <francoisg@matrix.org>
Co-authored-by: ElementBot <android@element.io>
* Reload member list after moderation actions
The previous `runActionAndWaitForMembershipChange` logic wasn't really doing anything, as the modified flow was never used.
* Make sure we always set the value in the member list state flow, even if the underlying coroutine scope is no longer there.
With `emit`, the `Ready` state was not emitted if the member list was loaded way too fast.
* Report shortcut usage for outgoing messages
This patch adds support for creating and pushing dynamic
long-lived shortcuts for outgoing messages. This together
with an existing reference to the roomId used by the
shortcuts as an identifer allows conversations to be
prioritized.
See https://developer.android.com/training/sharing/direct-share-targets#report-usage-outgoing
* Simplify how to get the other user in a DM room
* Add initial avatar icons to shortcuts
* Remove room shortcuts when they're no longer joined
* Try using API 33 for the new tests. They worked locally with API 30, so it's weird the CI asks for a higher API version.
* Add observers for the pin code and session logout states. With this we can prevent new shortcuts from being created and remove existing ones when needed.
* Wrap all calls to `ShortcutManagerCompat` with `runCatchingExceptions` to avoid crashes
* Make `DefaultNotificationConversationService` a singleton.
---------
Co-authored-by: networkException <git@nwex.de>
Co-authored-by: ElementBot <android@element.io>
* Initial threads support: parse `ThreadSummary`.
Replace several `isThreaded` values with `EventThreadInfo`, which contains the info about the event either being the root of a thread or part of it.
* Add `Threaded` timeline mode
* Add a `liveTimeline` parameter to `TimelineController`'s constructor. This way we can customise which timeline will be used as the 'live' one. Also add `@LiveTimeline` DI qualifier for the actual live timeline of the room.
* Create `ThreadedMessagesNode`. Allow opening a thread in a separate screen.
* Add the callbacks for the list menu actions - even if they're the wrong ones and will send the data to the room instead
* Send attachments and location in threads
* Fix polls in threads, add support for sending voice messages in threads
* Display thread summaries only when the feature flag is enabled
* Use 'Reply' instead of 'Reply in thread' when in threaded timeline mode
* Remove incorrect usage of `Timeline` in `MessageComposerPresenter`. This led to replies to threaded events not appearing as actual replies.
---------
Co-authored-by: ElementBot <android@element.io>
* Update dependency org.matrix.rustcomponents:sdk-android to v25.8.18
* Fix broken API changes:
- The send queue usage is now mandatory.
- The media upload progress now comes back in the send queue state (this still hasn't been applied to the UI in the timeline).
* Update screenshots
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
Co-authored-by: ElementBot <android@element.io>
* Add `VideoCompressorPreset` enum
This represents the different compression presets used for processing videos before uploading them
* Add `VideoCompressorHelper` util class to calculate the scaled output size of the video given an input size and its optimal bitrate
Also add `MediaOptimizationConfig` which will be used to decide how to apply compression in `MediaPreProcessor`
* Add `RustMatrixClient.getMaxFileUploadSize()` function and `MaxUploadSizeProvider` so we can import only this functionality into other components
* Try preloading the max file upload size the first time we get network connectivity - it's a best effort
This should help ensure we'll have this value available later, even if we still need to load it asynchronously.
* Split the `compressMedia` preference into `compressImages` and `compressMediaPreset`
* Modify the media processing parts to use the new classes and utils
* Add `MediaOptimizationSelectorPresenter`, which will retrieve the compression values and the max file upload size, also estimating the compressed video file sizes if needed.
* Add a feature flag to allow selecting the media upload quality per upload
* Integrate the previous changes with the attachments preview screen
Add strings from localazy too.
* Adapt the rest of the app calls to upload media to using the media optimization configs
* Allow modifying the default compression values in advanced settings, based on the feature flag value
* Pass the `fileSize` in `MediaUploadInfo` too, to be able to check it against the `maxUploadSize`
* Update screenshots
---------
Co-authored-by: ElementBot <android@element.io>
* Move `ChangeRoles*` classes to their own module so they can be shared
* Hook the change roles screen to the leave room action, add confirmation dialogs
* Use enum instead of sealed interface for `ChangeRoomMemberRolesListType`
* Try to improve communications between nodes
* refactor (leave room) : makes sure to expose only necessary code from api module
* Add `:libraries:previewutils` module to share some test fixtures used for UI previews
* Update screenshots
---------
Co-authored-by: ElementBot <android@element.io>
Co-authored-by: ganfra <francoisg@matrix.org>
* Stop sending call notifications manually: the Element Call widget can now assume responsibility for sending them when you start a call.
* Upgrade SDK version to `v25.8.5`, fix API breaks
* Upgrade Element Call embedded to `v0.14.1`
* Fix tests and lint issues
* Add `RoomListEntriesDynamicFilterKind.NonSpace` to avoid displaying spaces in the room list
---------
Co-authored-by: Robin <robin@robin.town>
* Replace `RoomMember.Role.CREATOR` with `RoomMember.Role.Owner` - Make `RoomMember.Role` a sealed interface instead
* Adapt room member role mapping to include the power level to distinguish between admins and owners
* Use new `RoomMember.Role` sealed interface through the app
* Change how `MembersByRole` groups members to add owners to the admins section
* Adapt the `ChangeRoles` screen to the new roles:
- Owners can't modify other owner's roles.
- They can modify the roles of any other user, without confirmation.
* Adapt 'roles and permissions' screen:
- Owners can't demote themselves.
- The admin count also counts owners.
* Add more tests and screenshots
* Add owners to its own section in the 'change roles' screen
* Update screenshots
---------
Co-authored-by: ElementBot <android@element.io>