348 lines
8.9 KiB
Rust
348 lines
8.9 KiB
Rust
use std::fmt::Debug;
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use log::{debug, log_enabled, trace};
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use pallas_machines::{
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primitives::Point, Agent, DecodePayload, EncodePayload, MachineError, MachineOutput, Transition,
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};
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use crate::{Message, State, Tip};
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/// A trait to deal with polymorphic payloads in the ChainSync protocol
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/// (WrappedHeader vs BlockBody)
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pub trait BlockLike: EncodePayload + DecodePayload + Debug {
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fn block_point(&self) -> Result<Point, Box<dyn std::error::Error>>;
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}
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/// An observer of chain-sync events sent by the state-machine
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pub trait Observer<C>
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where
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C: Debug,
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{
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fn on_block(
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&self,
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cursor: &Option<Point>,
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content: &C,
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) -> Result<(), Box<dyn std::error::Error>> {
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log::debug!(
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"asked to save block content {:?} at cursor {:?}",
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content,
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cursor
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);
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Ok(())
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}
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fn on_intersect_found(
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&self,
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point: &Point,
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tip: &Tip,
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) -> Result<(), Box<dyn std::error::Error>> {
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log::debug!("intersect was found {:?} (tip: {:?})", point, tip);
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Ok(())
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}
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fn on_rollback(&self, point: &Point) -> Result<(), Box<dyn std::error::Error>> {
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log::debug!("asked to roll back {:?}", point);
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Ok(())
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}
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fn on_tip_reached(&self) -> Result<(), Box<dyn std::error::Error>> {
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log::debug!("tip was reached");
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Ok(())
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}
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}
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#[derive(Debug)]
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pub struct NoopObserver {}
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impl<C> Observer<C> for NoopObserver where C: Debug {}
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#[derive(Debug)]
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pub struct Consumer<C, O>
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where
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O: Observer<C>,
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C: Debug,
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{
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pub state: State,
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pub known_points: Vec<Point>,
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pub cursor: Option<Point>,
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pub tip: Option<Tip>,
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observer: O,
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// as recommended here: https://doc.rust-lang.org/error-index.html#E0207
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_phantom: Option<C>,
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}
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impl<C, O> Consumer<C, O>
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where
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C: BlockLike + EncodePayload + DecodePayload + Debug,
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O: Observer<C>,
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{
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pub fn initial(known_points: Vec<Point>, observer: O) -> Self {
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Self {
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state: State::Idle,
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cursor: None,
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tip: None,
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known_points,
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observer,
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_phantom: None,
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}
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}
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fn send_find_intersect(self, tx: &impl MachineOutput) -> Transition<Self> {
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let msg = Message::<C>::FindIntersect(self.known_points.clone());
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tx.send_msg(&msg)?;
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Ok(Self {
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state: State::Intersect,
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..self
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})
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}
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fn send_request_next(self, tx: &impl MachineOutput) -> Transition<Self> {
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let msg = Message::<C>::RequestNext;
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tx.send_msg(&msg)?;
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Ok(Self {
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state: State::CanAwait,
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..self
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})
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}
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fn on_intersect_found(self, point: Point, tip: Tip) -> Transition<Self> {
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debug!("intersect found: {:?} (tip: {:?})", point, tip);
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self.observer.on_intersect_found(&point, &tip)?;
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Ok(Self {
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tip: Some(tip),
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cursor: Some(point),
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state: State::Idle,
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..self
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})
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}
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fn on_intersect_not_found(self, tip: Tip) -> Transition<Self> {
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debug!("intersect not found (tip: {:?})", tip);
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Ok(Self {
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tip: Some(tip),
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cursor: None,
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state: State::Idle,
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..self
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})
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}
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fn on_roll_forward(self, content: C, tip: Tip) -> Transition<Self> {
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debug!("rolling forward");
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let point = content.block_point()?;
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if log_enabled!(log::Level::Trace) {
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trace!("content: {:?}", content);
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}
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debug!("reporint block to observer");
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self.observer.on_block(&self.cursor, &content)?;
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Ok(Self {
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cursor: Some(point),
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tip: Some(tip),
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state: State::Idle,
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..self
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})
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}
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fn on_roll_backward(self, point: Point, tip: Tip) -> Transition<Self> {
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debug!("rolling backward to point: {:?}", point);
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debug!("reporting rollback to observer");
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self.observer.on_rollback(&point)?;
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Ok(Self {
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tip: Some(tip),
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cursor: Some(point),
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state: State::Idle,
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..self
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})
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}
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fn on_await_reply(self) -> Transition<Self> {
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debug!("reached tip, await reply");
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debug!("reporting tip to observer");
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self.observer.on_tip_reached()?;
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Ok(Self {
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state: State::MustReply,
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..self
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})
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}
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}
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impl<C, O> Agent for Consumer<C, O>
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where
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C: BlockLike + EncodePayload + DecodePayload + Debug + 'static,
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O: Observer<C>,
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{
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type Message = Message<C>;
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fn is_done(&self) -> bool {
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self.state == State::Done
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}
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fn has_agency(&self) -> bool {
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match self.state {
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State::Idle => true,
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State::CanAwait => false,
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State::MustReply => false,
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State::Intersect => false,
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State::Done => false,
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}
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}
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fn send_next(self, tx: &impl MachineOutput) -> Transition<Self> {
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match self.state {
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State::Idle => match self.cursor {
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Some(_) => self.send_request_next(tx),
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None => self.send_find_intersect(tx),
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},
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_ => panic!("I don't have agency, don't know what to do"),
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}
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}
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fn receive_next(self, msg: Self::Message) -> Transition<Self> {
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match (&self.state, msg) {
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(State::CanAwait, Message::RollForward(header, tip)) => {
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self.on_roll_forward(header, tip)
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}
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(State::CanAwait, Message::RollBackward(point, tip)) => {
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self.on_roll_backward(point, tip)
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}
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(State::CanAwait, Message::AwaitReply) => self.on_await_reply(),
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(State::MustReply, Message::RollForward(header, tip)) => {
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self.on_roll_forward(header, tip)
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}
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(State::MustReply, Message::RollBackward(point, tip)) => {
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self.on_roll_backward(point, tip)
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}
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(State::Intersect, Message::IntersectFound(point, tip)) => {
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self.on_intersect_found(point, tip)
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}
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(State::Intersect, Message::IntersectNotFound(tip)) => self.on_intersect_not_found(tip),
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(_, msg) => Err(MachineError::InvalidMsgForState(self.state, msg).into()),
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}
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}
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}
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#[derive(Debug)]
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pub struct TipFinder {
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pub state: State,
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pub wellknown_point: Point,
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pub output: Option<Tip>,
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}
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impl TipFinder {
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pub fn initial(wellknown_point: Point) -> Self {
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TipFinder {
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wellknown_point,
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output: None,
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state: State::Idle,
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}
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}
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fn send_find_intersect(self, tx: &impl MachineOutput) -> Transition<Self> {
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let msg = Message::<NoopContent>::FindIntersect(vec![self.wellknown_point.clone()]);
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tx.send_msg(&msg)?;
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Ok(Self {
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state: State::Intersect,
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..self
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})
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}
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fn on_intersect_found(self, tip: Tip) -> Transition<Self> {
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debug!("intersect found with tip: {:?}", tip);
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Ok(Self {
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state: State::Done,
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output: Some(tip),
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..self
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})
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}
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fn on_intersect_not_found(self, tip: Tip) -> Transition<Self> {
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debug!("intersect not found but still have a tip: {:?}", tip);
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Ok(Self {
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state: State::Done,
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output: Some(tip),
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..self
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})
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}
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}
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#[derive(Debug)]
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pub struct NoopContent {}
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impl EncodePayload for NoopContent {
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fn encode_payload(
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&self,
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_e: &mut pallas_machines::PayloadEncoder,
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) -> Result<(), Box<dyn std::error::Error>> {
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todo!()
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}
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}
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impl DecodePayload for NoopContent {
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fn decode_payload(
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_d: &mut pallas_machines::PayloadDecoder,
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) -> Result<Self, Box<dyn std::error::Error>> {
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todo!()
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}
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}
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impl BlockLike for NoopContent {
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fn block_point(&self) -> Result<Point, Box<dyn std::error::Error>> {
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todo!()
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}
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}
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impl Agent for TipFinder {
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type Message = Message<NoopContent>;
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fn is_done(&self) -> bool {
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self.state == State::Done
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}
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fn has_agency(&self) -> bool {
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match self.state {
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State::Idle => true,
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State::CanAwait => false,
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State::MustReply => false,
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State::Intersect => false,
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State::Done => false,
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}
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}
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fn send_next(self, tx: &impl MachineOutput) -> Transition<Self> {
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match self.state {
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State::Idle => self.send_find_intersect(tx),
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_ => panic!("I don't have agency, don't know what to do"),
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}
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}
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fn receive_next(self, msg: Self::Message) -> Transition<Self> {
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match (&self.state, msg) {
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(State::Intersect, Message::IntersectFound(_point, tip)) => {
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self.on_intersect_found(tip)
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}
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(State::Intersect, Message::IntersectNotFound(tip)) => self.on_intersect_not_found(tip),
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(_, msg) => Err(MachineError::InvalidMsgForState(self.state, msg).into()),
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}
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}
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}
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