diff --git a/src/main/java/org/dynmap/hdmap/TexturePack.java b/src/main/java/org/dynmap/hdmap/TexturePack.java index d703b072..08bc1fb7 100644 --- a/src/main/java/org/dynmap/hdmap/TexturePack.java +++ b/src/main/java/org/dynmap/hdmap/TexturePack.java @@ -22,9 +22,14 @@ import org.dynmap.kzedmap.KzedMap; * Texture packs are found in dynmap/texturepacks directory, and either are either ZIP files * or are directories whose content matches the structure of a zipped texture pack: * ./terrain.png - main color data (required) - * misc/water.png - tone for water, biome sensitive (optional) + * misc/water.png - still water tile? (optional) * misc/grasscolor.png - tone for grass color, biome sensitive (optional) * misc/foliagecolor.png - tone for leaf color, biome sensitive (optional) + * misc/watercolor.png - tone for water color, biome sensitive (optional) + * custom_lava_still.png - custom still lava animation (optional) + * custom_lava_flowing.png - custom flowing lava animation (optional) + * custom_water_still.png - custom still water animation (optional) + * custom_water_flowing.png - custom flowing water animation (optional) * BetterGlass/*.png - mod-based improved windows (future optional) */ public class TexturePack {