Add support for optional spawn-bed layer (show player's spawn beds)

This commit is contained in:
Mike Primm 2012-01-04 23:34:32 -06:00
parent a8c1558e3c
commit 08fc4145b1
5 changed files with 107 additions and 15 deletions

View file

@ -67,21 +67,29 @@ components:
# Note: this component is needed for the dmarker commands, and for the Marker API to be available to other plugins
- class: org.dynmap.MarkersComponent
type: markers
#showlabel: true
#enablesigns: true
showlabel: false
enablesigns: false
# (optional) add spawn point markers to standard marker layer
showspawn: true
spawnicon: world
spawnlabel: "Spawn"
# (optional) layer for showing offline player's positions
#showofflineplayers: true
#offlinelabel: "Offline"
#offlineicon: offlineuser
#offlinehidebydefault: true
#offlineminzoom: 0
showofflineplayers: false
offlinelabel: "Offline"
offlineicon: offlineuser
offlinehidebydefault: true
offlineminzoom: 0
# (optional) layer for showing player's spawn beds
showspawnbeds: false
spawnbedlabel: "Spawn Beds"
spawnbedicon: bed
spawnbedhidebydefault: true
spawnbedminzoom: 0
spawnbedformat: "%name%'s bed"
- class: org.dynmap.ClientComponent
type: chat
allowurlname: false
- class: org.dynmap.ClientComponent
type: chatballoon
focuschatballoons: false
@ -97,12 +105,13 @@ components:
showplayerhealth: true
# Option to make player faces small - don't use with showplayerhealth
smallplayerfaces: false
# # Optional - make player faces layer hidden by default
# hidebydefault: true
# # Optional - ordering priority in layer menu (low goes before high - default is 0)
# layerprio: 1
# # Optional - label for player marker layer (default is 'Players')
# label: "Players"
# Optional - make player faces layer hidden by default
hidebydefault: false
# Optional - ordering priority in layer menu (low goes before high - default is 0)
layerprio: 0
# Optional - label for player marker layer (default is 'Players')
label: "Players"
#- class: org.dynmap.ClientComponent
# type: digitalclock
- class: org.dynmap.ClientComponent

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