Switch flat maps in hires template set to lowres - seems excessive
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3 changed files with 10 additions and 17 deletions
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@ -19,13 +19,12 @@ templates:
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_hires
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perspective: iso_S_90_lowres
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shader: stdtexture
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lighting: default
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# Map background color (day or night)
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background: "#300806"
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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mapzoomin: 3
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -35,5 +34,4 @@ templates:
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lighting: shadows
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# Map background color (day or night)
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background: "#300806"
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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mapzoomin: 1
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@ -19,11 +19,10 @@ templates:
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_hires
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perspective: iso_S_90_lowres
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shader: stdtexture
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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mapzoomin: 3
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -31,8 +30,7 @@ templates:
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perspective: iso_SE_60_hires
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shader: stdtexture
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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mapzoomin: 1
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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@ -40,5 +38,4 @@ templates:
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perspective: iso_SE_60_lowres
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shader: cave
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lighting: default
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# Adjust extra zoom in levels - make it 4 to match number of levels for surface map
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mapzoomin: 4
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mapzoomin: 3
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@ -19,15 +19,14 @@ templates:
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name: flat
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title: "Flat"
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prefix: flat
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perspective: iso_S_90_hires
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perspective: iso_S_90_lowres
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shader: stdtexture
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lighting: default
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# Background color for map during the day
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backgroundday: "#153E7E"
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# Background color for map during the night
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backgroundnight: "#000000"
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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mapzoomin: 3
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- class: org.dynmap.hdmap.HDMap
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name: skylands
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title: "Surface"
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@ -39,6 +38,5 @@ templates:
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backgroundday: "#153E7E"
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# Background color for map during the night
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backgroundnight: "#000000"
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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mapzoomin: 1
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