Handle other visibility values in patch definitions

This commit is contained in:
Mike Primm 2022-02-05 15:22:00 -06:00
parent 9711afbfd4
commit 102f3d06f0

View file

@ -677,6 +677,10 @@ public class HDBlockModels {
else if(av[0].equals("visibility")) {
if(av[1].equals("top"))
p_sidevis = SideVisible.TOP;
else if(av[1].equals("topflip"))
p_sidevis = SideVisible.TOPFLIP;
else if(av[1].equals("topflipv"))
p_sidevis = SideVisible.TOPFLIPV;
else if(av[1].equals("bottom"))
p_sidevis = SideVisible.BOTTOM;
else if(av[1].equals("flip"))