Remove Broken Dynmap reload command

This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
This commit is contained in:
FedUpWith-Tech 2021-08-19 21:06:39 -04:00 committed by GitHub
parent 83b444f271
commit 1438da9994

View file

@ -1159,7 +1159,6 @@ public class DynmapCore implements DynmapCommonAPI {
"cancelrender",
"radiusrender",
"updaterender",
"reload",
"stats",
"triggerstats",
"resetstats",
@ -1590,11 +1589,11 @@ public class DynmapCore implements DynmapCommonAPI {
} else {
sender.sendMessage("World name is required");
}
} else if (c.equals("reload") && checkPlayerPermission(sender, "reload")) {
} /*else if (c.equals("reload") && checkPlayerPermission(sender, "reload")) {
sender.sendMessage("Reloading Dynmap...");
getServer().reload();
sender.sendMessage("Dynmap reloaded");
} else if (c.equals("stats") && checkPlayerPermission(sender, "stats")) {
} */else if (c.equals("stats") && checkPlayerPermission(sender, "stats")) {
if(args.length == 1)
mapManager.printStats(sender, null);
else