Fix chest rendering (block state case problem)
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2 changed files with 3 additions and 3 deletions
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@ -853,7 +853,7 @@ layer:3,4
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--****--
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# Chest - single or double
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# Trap Chest - single or double
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customblock:id=chest,id=trapped_chest,class=org.dynmap.hdmap.renderer.ChestStateRenderer
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customblock:id=chest,id=trapped_chest,class=org.dynmap.hdmap.renderer.ChestStateRenderer,doublechest=true
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# Cake Block
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block:id=cake,scale=16
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