Add alternate directory structure to better support huge worlds
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46e34356ae
commit
1d069f7fa7
16 changed files with 118 additions and 51 deletions
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@ -2,7 +2,6 @@ package org.dynmap;
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import java.lang.reflect.Method;
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import java.lang.reflect.Field;
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import java.util.LinkedList;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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import org.bukkit.entity.Entity;
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@ -11,7 +10,6 @@ import org.bukkit.entity.Entity;
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* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
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*/
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public class MapChunkCache {
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private World w;
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private static Method getchunkdata = null;
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private static Method gethandle = null;
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private static Method poppreservedchunk = null;
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@ -164,7 +162,6 @@ public class MapChunkCache {
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}
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x_dim = x_max - x_min + 1;
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}
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this.w = w;
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if(!initialized) {
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try {
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