Get day/night workding with HDMap

This commit is contained in:
Mike Primm 2011-07-05 23:24:25 -05:00
parent 1f2722b249
commit 225b348154
6 changed files with 77 additions and 17 deletions

View file

@ -90,9 +90,9 @@ public class DefaultHDShader implements HDShader {
private Color color = new Color();
private Color daycolor;
protected MapIterator mapiter;
private int seqy; /* For dither */
private Color tmpcolor = new Color();
private Color tmpdaycolor = new Color();
private int pixelodd;
private OurRendererState(MapIterator mapiter) {
this.mapiter = mapiter;
@ -107,10 +107,7 @@ public class DefaultHDShader implements HDShader {
color.setTransparent();
if(daycolor != null)
daycolor.setTransparent();
if(((x+y) & 0x01) == 0x01)
seqy = 0;
else
seqy = 2;
pixelodd = x ^ y;
}
protected Color[] getBlockColors(int blocktype, int blockdata) {
if((blockdata != 0) && (colorScheme.datacolors[blocktype] != null))
@ -139,8 +136,10 @@ public class DefaultHDShader implements HDShader {
seq = 1;
else if((laststep == BlockStep.Z_PLUS) || (laststep == BlockStep.Z_MINUS))
seq = 3;
else if(((mapiter.getX() ^ mapiter.getZ() ^ pixelodd) & 0x01) == 0)
seq = 0;
else
seq = seqy;
seq = 2;
Color c = colors[seq];
if (c.getAlpha() > 0) {
@ -190,14 +189,15 @@ public class DefaultHDShader implements HDShader {
else {
int alpha = color.getAlpha();
int alpha2 = tmpcolor.getAlpha() * (255-alpha) / 255;
color.setRGBA((tmpcolor.getRed()*alpha2 + color.getRed()*alpha) / 255,
(tmpcolor.getGreen()*alpha2 + color.getGreen()*alpha) / 255,
(tmpcolor.getBlue()*alpha2 + color.getBlue()*alpha) / 255, alpha+alpha2);
int talpha = alpha + alpha2;
color.setRGBA((tmpcolor.getRed()*alpha2 + color.getRed()*alpha) / talpha,
(tmpcolor.getGreen()*alpha2 + color.getGreen()*alpha) / talpha,
(tmpcolor.getBlue()*alpha2 + color.getBlue()*alpha) / talpha, talpha);
if(daycolor != null)
daycolor.setRGBA((tmpdaycolor.getRed()*alpha2 + daycolor.getRed()*alpha) / 255,
(tmpdaycolor.getGreen()*alpha2 + daycolor.getGreen()*alpha) / 255,
(tmpdaycolor.getBlue()*alpha2 + daycolor.getBlue()*alpha) / 255, alpha+alpha2);
return (alpha+alpha2) >= 254; /* If only one short, no meaningful contribution left */
daycolor.setRGBA((tmpdaycolor.getRed()*alpha2 + daycolor.getRed()*alpha) / talpha,
(tmpdaycolor.getGreen()*alpha2 + daycolor.getGreen()*alpha) / talpha,
(tmpdaycolor.getBlue()*alpha2 + daycolor.getBlue()*alpha) / talpha, talpha);
return (talpha >= 254); /* If only one short, no meaningful contribution left */
}
}
}
@ -292,6 +292,10 @@ public class DefaultHDShader implements HDShader {
s(o, "title", c.getString("title"));
s(o, "icon", c.getString("icon"));
s(o, "prefix", c.getString("prefix"));
s(o, "background", c.getString("background"));
s(o, "nightandday", c.getBoolean("night-and-day", false));
s(o, "backgroundday", c.getString("backgroundday"));
s(o, "backgroundnight", c.getString("backgroundnight"));
a(worldObject, "maps", o);
}
}