Add biome-based coloring option for surface map

This commit is contained in:
Mike Primm 2011-06-20 00:09:22 -05:00
parent 01d18a3851
commit 2336b89614
16 changed files with 290 additions and 20 deletions

View file

@ -178,7 +178,14 @@ templates:
# background: "#000000"
# # Sets the icon to 'images/block_custom.png'
# icon: custom
# # Biome-based mapping
# - class: org.dynmap.kzedmap.DefaultTileRenderer
# name: biome
# title: "Biome"
# prefix: b
# maximumheight: 127
# colorscheme: default
# biomecolored: true
# - class: org.dynmap.kzedmap.HighlightTileRenderer
# prefix: ht
# maximumheight: 127