Add biome-based coloring option for surface map
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16 changed files with 290 additions and 20 deletions
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@ -178,7 +178,14 @@ templates:
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# background: "#000000"
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# # Sets the icon to 'images/block_custom.png'
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# icon: custom
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# # Biome-based mapping
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# - class: org.dynmap.kzedmap.DefaultTileRenderer
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# name: biome
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# title: "Biome"
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# prefix: b
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# maximumheight: 127
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# colorscheme: default
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# biomecolored: true
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# - class: org.dynmap.kzedmap.HighlightTileRenderer
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# prefix: ht
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# maximumheight: 127
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