Add render statistics, support for tile hashcodes to stop non-updates

This commit is contained in:
Mike Primm 2011-05-31 00:33:54 -05:00
parent 52d5abc23f
commit 2b3fd035a5
11 changed files with 418 additions and 115 deletions

View file

@ -65,6 +65,9 @@ display-whitelist: false
# How often a tile gets rendered (in seconds).
renderinterval: 1
# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
enabletilehash: true
render-triggers:
# - chunkloaded
# - playermove