Add render statistics, support for tile hashcodes to stop non-updates
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11 changed files with 418 additions and 115 deletions
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@ -65,6 +65,9 @@ display-whitelist: false
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# How often a tile gets rendered (in seconds).
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renderinterval: 1
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# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
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enabletilehash: true
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render-triggers:
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# - chunkloaded
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# - playermove
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