Performance tuning, improve workaround for bukkit scheduler bugs

This commit is contained in:
Mike Primm 2011-07-19 00:52:05 -05:00
parent b51bb22b9e
commit 2c16c800e9
14 changed files with 412 additions and 303 deletions

View file

@ -21,7 +21,7 @@ import javax.imageio.ImageIO;
import org.dynmap.Color;
import org.dynmap.DynmapPlugin;
import org.dynmap.Log;
import org.dynmap.hdmap.HDPerspectiveState.BlockStep;
import org.dynmap.utils.MapIterator.BlockStep;
import org.dynmap.kzedmap.KzedMap;
import org.dynmap.utils.MapIterator;
@ -736,7 +736,7 @@ public class TexturePack {
break;
case COLORMOD_GRASSSIDE:
/* Check if snow above block */
if(mapiter.getBlockTypeIDAbove() == 78) {
if(mapiter.getBlockTypeIDAt(BlockStep.Y_PLUS) == 78) {
texture = terrain_argb[68]; /* Snow block */
textid = 68;
}