Have per-world control of sending player position and health, prevent

player icon flicker on addplayer (even when not on world or position
is obfuscated)
This commit is contained in:
Mike Primm 2011-06-03 08:42:24 -05:00
parent 6a50b2ebcd
commit 38163133cb
6 changed files with 17 additions and 6 deletions

View file

@ -13,4 +13,6 @@ public class DynmapWorld {
public ConfigurationNode configuration;
public List<Location> seedloc;
public int servertime;
public boolean sendposition;
public boolean sendhealth;
}