diff --git a/web/map.js b/web/map.js
index e32deb8b..7c631262 100644
--- a/web/map.js
+++ b/web/map.js
@@ -202,19 +202,25 @@ function makeRequest(url, func, type, fail, post, contenttype)
m.setPosition(mi.position);
} else {
var contentfun = function(div,mi) {
- div.className = 'Marker ' + mi.type + 'Marker';
- div.innerHTML = '
' + mi.text + '';
+ $(div)
+ .addClass('Marker')
+ .addClass(mi.type + 'Marker')
+ .append($('
').attr({src: mi.type + '.png'}))
+ .append($('').text(mi.text));
};
if (mi.type == 'player') {
contentfun = function(div, mi) {
- div.className = 'Marker playerMarker';
- var span = document.createElement('span');
- span.className = 'playerName';
- span.appendChild(document.createTextNode(mi.text));
- div.appendChild(span);
+ $(div)
+ .addClass('Marker')
+ .addClass('playerMarker')
+ .append($('')
+ .addClass('playerName')
+ .text(mi.text));
+
getMinecraftHead(mi.text, 32, function(head) {
- head.className = 'playerIcon';
- div.insertBefore(head, div.firstChild);
+ $(head)
+ .addClass('playerIcon')
+ .prependTo(div);
});
};
}
@@ -224,38 +230,33 @@ function makeRequest(url, func, type, fail, post, contenttype)
markers[mi.id] = marker;
if (mi.type == 'player') {
- var playerRow = document.createElement('div');
- playerRow.id = 'playerrow_' + mi.text;
- playerRow.className = 'playerrow';
-
- var followButton = document.createElement('input');
- followButton.type = 'checkbox';
- followButton.name = 'followPlayer';
- followButton.checked = false;
- followButton.value = mi.text;
- marker.followButton = followButton;
- followButton.className = 'followButton';
- followButton.onclick = function(e) {
- plfollow(mi.id != followPlayer ? mi.id : '');
- };
- playerRow.appendChild(followButton);
-
- var playerIconContainer = document.createElement('span');
- playerRow.appendChild(playerIconContainer);
+ marker.playerRow = $('
')
+ .attr({ id: 'playerrow_' + mi.text })
+ .addClass('playerrow')
+ .append(marker.followButton = $('')
+ .attr({ type: 'checkbox',
+ name: 'followPlayer',
+ checked: false,
+ value: mi.text
+ })
+ .addClass('followButton')
+ .click(function(e) {
+ plfollow(mi.id != followPlayer ? mi.id : '');
+ }))
+ .append(marker.playerIconContainer = $(''))
+ .append($('')
+ .text(mi.text)
+ .attr({ href: '#' })
+ .click(function(e) { map.panTo(markers[mi.id].getPosition()); })
+ );
+
getMinecraftHead(mi.text, 16, function(head) {
- head.className = 'playerIcon';
- playerRow.icon = head;
- playerIconContainer.appendChild(head);
+ marker.playerRow.icon = $(head)
+ .addClass('playerIcon')
+ .appendTo(marker.playerIconContainer);
});
- var playerText = document.createElement('a');
- playerText.appendChild(document.createTextNode(mi.text));
- playerText.href = '#';
- playerText.onclick = function(e) { map.panTo(markers[mi.id].getPosition()); };
- playerRow.appendChild(playerText);
- marker.playerRow = playerRow;
- var playerlst = document.getElementById('playerlst');
- playerlst.appendChild(playerRow);
+ $('#playerlst').append(marker.playerRow);
}
}
@@ -323,21 +324,23 @@ function makeRequest(url, func, type, fail, post, contenttype)
}
var time = {
- hours: parseInt(servertime / 1000),
+ // Assuming it is day at 8:00
+ hours: (parseInt(servertime / 1000)+8) % 24,
minutes: parseInt(((servertime / 1000) % 1) * 60),
seconds: parseInt(((((servertime / 1000) % 1) * 60) % 1) * 60)
};
- var clock = document.getElementById('clock');
- clock.className = (servertime > 12000 ? 'night' : 'day');
- clock.innerText = formatTime(time);
+ $('#clock')
+ .addClass(servertime > 12000 ? 'night' : 'day')
+ .removeClass(servertime > 12000 ? 'day' : 'night')
+ .text(formatTime(time));
for(var m in markers) {
if(!(m in loggedin)) {
markers[m].remove(null);
- if (markers[m].markerType == 'player') {
- playerlst.removeChild(markers[m].playerRow);
+ if (markers[m].playerRow) {
+ markers[m].playerRow.remove();
}
delete markers[m];
}
diff --git a/web/minecraft.js b/web/minecraft.js
index 61b10472..4a1a8eff 100644
--- a/web/minecraft.js
+++ b/web/minecraft.js
@@ -7,14 +7,14 @@ var cloneCanvas = function(self) {
return c;
};
-CanvasRenderingContext2D.prototype.blitImage = function(image, sx ,sy, sw, sh, dx, dy, dw, dh) {
+function blitImage(ctx, image, sx ,sy, sw, sh, dx, dy, dw, dh) {
var x; var y;
for (x=0;x