Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname

This commit is contained in:
Mike Primm 2011-08-13 11:47:11 +08:00 committed by mikeprimm
parent b800984e3f
commit 4316e1f3e4
11 changed files with 60 additions and 29 deletions

View file

@ -18,7 +18,7 @@ public interface HDPerspective {
/* Get chunks needed for given tile */
List<DynmapChunk> getRequiredChunks(MapTile tile);
/* Render given tile */
boolean render(MapChunkCache cache, HDMapTile tile);
boolean render(MapChunkCache cache, HDMapTile tile, String mapname);
public boolean isBiomeDataNeeded();
public boolean isHightestBlockYDataNeeded();