Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname

This commit is contained in:
Mike Primm 2011-08-13 11:47:11 +08:00 committed by mikeprimm
parent b800984e3f
commit 4316e1f3e4
11 changed files with 60 additions and 29 deletions

View file

@ -12,9 +12,11 @@ commands:
/<command> show - shows the player from the map.
/<command> show TheDude - shows the player 'TheDude' from the map.
/<command> render - Renders the tile at your location.
/<command> fullrender - (Attempts to) render entire world from your location.
/<command> fullrender world - (Attempts to) render entire world 'world'.
/<command> radiusrender ## - (Attempts to) render at least ## block radius from your location.
/<command> fullrender - Render all maps for entire world from your location.
/<command> fullrender world - Render all maps for entire world 'world'.
/<command> fullrender world:mapname - Render map 'mapname' of world 'world'.
/<command> radiusrender ## - Render at least ## block radius from your location on all maps.
/<command> radiusrender ## mapname - Render at least ## block radius from your location on map 'mapname'
/<command> cancelrender - Cancels any active renders on current world
/<command> cancelrender world - Cancels any active renders of world 'world'
/<command> stats - Show render statistics.