Add basic wire support rendering for IC2
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4 changed files with 320 additions and 30 deletions
198
renderdata/ic2-models.txt-disabled
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198
renderdata/ic2-models.txt-disabled
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# Wire - set render alg
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linkmap:id=228,linkalg=5,linkid=223,linkid=225,linkid=226,linkid=227,linkid=228,linkid=233,linkid=237,linkid=246,linkid=250
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# Wire - (data is faked: 1=north,2=east,4=south,8=west)
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# Wire - no neighbors
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block:id=228,data=0,scale=16
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layer:6,7,8,9
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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------****------
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------****------
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------****------
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------****------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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# Wire - just north neighbor
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block:id=228,data=1,scale=16
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layer:6,7,8,9
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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# Wire - just east neighbor
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block:id=228,data=2,scale=16
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rotate:id=228,data=1,rot=90
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# Wire - just south neighbor
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block:id=228,id=113,data=4,scale=16
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rotate:id=228,data=1,rot=180
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# Wire - just south neighbor
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block:id=228,data=8,scale=16
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rotate:id=228,data=1,rot=270
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# Wire - north and east neighbor
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block:id=228,data=3,scale=16
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layer:6,7,8,9
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------**********
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------**********
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------**********
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------**********
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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# Wire - east and south neighbor
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block:id=228,data=6,scale=16
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rotate:id=228,data=3,rot=90
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# Wire - south and west neighbor
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block:id=228,data=12,scale=16
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rotate:id=228,data=3,rot=180
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# Wire - west and north neighbor
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block:id=228,data=9,scale=16
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rotate:id=228,data=3,rot=270
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# Wire - north and south neighbor
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block:id=228,data=5,scale=16
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layer:6,7,8,9
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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# Wire - east and west neighbor
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block:id=228,data=10,scale=16
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rotate:id=228,data=5,rot=90
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# Wire - north, east and south neighbor
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block:id=228,data=7,scale=16
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layer:6,7,8,9
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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------**********
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------**********
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------**********
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------**********
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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# Wire - east, south and west neighbor
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block:id=228,data=14,scale=16
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rotate:id=228,data=7,rot=90
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# Wire - south, west and north neighbor
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block:id=228,data=13,scale=16
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rotate:id=228,data=7,rot=180
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# Wire - west, north and east neighbor
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block:id=228,data=11,scale=16
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rotate:id=228,data=7,rot=270
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# Wire - north, south, east, west neightbors
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block:id=228,data=15,scale=16
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layer:6,7,8,9
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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****************
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****************
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****************
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****************
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------****------
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------****------
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------****------
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------****------
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------****------
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------****------
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# Iron Fence - set render algorithm
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linkmap:id=232,linkalg=1
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# Iron Fence - (data is faked: 1=north,2=east,4=south,8=west)
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# Iron Fence - no neighbors
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block:id=232,data=0,scale=16
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rotate:id=85,data=0,rot=0
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# Iron Fence - just north neighbor
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block:id=232,data=1,scale=16
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rotate:id=85,data=1,rot=0
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# Iron Fence - just east neighbor
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block:id=232,data=2,scale=16
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rotate:id=232,data=1,rot=90
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# Iron Fence - just south neighbor
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block:id=232,data=4,scale=16
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rotate:id=232,data=1,rot=180
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# Iron Fence - just south neighbor
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block:id=232,data=8,scale=16
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rotate:id=232,data=1,rot=270
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# Iron Fence - north and east neighbor
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block:id=232,data=3,scale=16
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rotate:id=85,data=3,rot=0
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# Iron Fence - east and south neighbor
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block:id=232,data=6,scale=16
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rotate:id=232,data=3,rot=90
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# Iron Fence - south and west neighbor
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block:id=232,data=12,scale=16
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rotate:id=85,data=3,rot=180
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# Iron Fence - west and north neighbor
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block:id=232,data=9,scale=16
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rotate:id=85,data=3,rot=270
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# Iron Fence - north and south neighbor
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block:id=232,data=5,scale=16
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rotate:id=85,data=5,rot=0
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# Iron Fence - east and west neighbor
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block:id=232,id=113,data=10,scale=16
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rotate:id=232,data=5,rot=90
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# Iron Fence - north, east and south neighbor
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block:id=232,data=7,scale=16
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rotate:id=85,data=7,rot=0
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# Iron Fence - east, south and west neighbor
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block:id=232,data=14,scale=16
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rotate:id=232,data=7,rot=90
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# Iron Fence - south, west and north neighbor
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block:id=232,data=13,scale=16
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rotate:id=232,data=7,rot=180
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# Iron Fence - west, north and east neighbor
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block:id=232,data=11,scale=16
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rotate:id=232,data=7,rot=270
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# Iron Fence - north, south, east, west neightbors
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block:id=232,data=15,scale=16
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layer:id=232,data=15,rot=0
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