Add basic wire support rendering for IC2

This commit is contained in:
Mike Primm 2011-10-29 00:47:24 -05:00
parent 827b172bed
commit 4a6d30f8a2
4 changed files with 320 additions and 30 deletions

View file

@ -31,6 +31,8 @@ rotate:id=53,data=0,rot=90
# Nether brick stair - up east
block:id=53,id=67,id=108,id=109,id=114,data=3,scale=2
rotate:id=53,data=0,rot=270
# Chest - set render alg
linkmap:id=54,linkalg=2
# Slab (stone, sandstone, wood, cobblestone)
block:id=44,data=*,scale=4
layer:0,1
@ -173,6 +175,9 @@ rotate:id=50,data=1,rot=90
# Redstone torch off - pointing east
block:id=50,id=75,id=76,data=4,scale=16
rotate:id=50,data=1,rot=270
# Fence - set render algorithm
# Nether brick fence - set render alg
linkmap:id=85,id=113,linkalg=1
# Fence - (data is faked: 1=north,2=east,4=south,8=west)
# Fence - no neighbors
# Nether Brick Fence
@ -876,6 +881,8 @@ rotate:id=68,data=2,rot=270
# Wall sign - facing south
block:id=68,data=5,scale=8
rotate:id=68,data=2,rot=90
# Redstone - render alg
linkmap:id=55,linkalg=3
# Redstone wire (NSEW)
block:id=55,data=0,scale=16
layer:0,1
@ -1904,6 +1911,9 @@ rotate:id=34,data=2,rot=270
# Piston extension - extended facing west
block:id=34,data=5,data=13,scale=8
rotate:id=34,data=2,rot=90
# Glass pane - render alg
# Iron fence - render alg
linkmap:id=101,id=102,linkalg=4
# Glass pane - no adjacent (0), all adjacent (15)
# Iron fence - no adjacent (0), all adjacent (15)
block:id=102,id=101,data=0,data=15,scale=16