Add basic wire support rendering for IC2
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827b172bed
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4 changed files with 320 additions and 30 deletions
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@ -31,6 +31,8 @@ rotate:id=53,data=0,rot=90
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# Nether brick stair - up east
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block:id=53,id=67,id=108,id=109,id=114,data=3,scale=2
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rotate:id=53,data=0,rot=270
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# Chest - set render alg
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linkmap:id=54,linkalg=2
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# Slab (stone, sandstone, wood, cobblestone)
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block:id=44,data=*,scale=4
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layer:0,1
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@ -173,6 +175,9 @@ rotate:id=50,data=1,rot=90
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# Redstone torch off - pointing east
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block:id=50,id=75,id=76,data=4,scale=16
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rotate:id=50,data=1,rot=270
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# Fence - set render algorithm
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# Nether brick fence - set render alg
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linkmap:id=85,id=113,linkalg=1
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# Fence - (data is faked: 1=north,2=east,4=south,8=west)
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# Fence - no neighbors
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# Nether Brick Fence
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@ -876,6 +881,8 @@ rotate:id=68,data=2,rot=270
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# Wall sign - facing south
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block:id=68,data=5,scale=8
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rotate:id=68,data=2,rot=90
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# Redstone - render alg
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linkmap:id=55,linkalg=3
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# Redstone wire (NSEW)
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block:id=55,data=0,scale=16
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layer:0,1
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@ -1904,6 +1911,9 @@ rotate:id=34,data=2,rot=270
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# Piston extension - extended facing west
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block:id=34,data=5,data=13,scale=8
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rotate:id=34,data=2,rot=90
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# Glass pane - render alg
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# Iron fence - render alg
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linkmap:id=101,id=102,linkalg=4
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# Glass pane - no adjacent (0), all adjacent (15)
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# Iron fence - no adjacent (0), all adjacent (15)
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block:id=102,id=101,data=0,data=15,scale=16
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