Prototype of chunk snapshot support - pre-Bukkit API (reflection
based, with fallback to existing APIs)
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11 changed files with 361 additions and 137 deletions
108
src/main/java/org/dynmap/CraftChunkSnapshot.java
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108
src/main/java/org/dynmap/CraftChunkSnapshot.java
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package org.dynmap;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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*/
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public class CraftChunkSnapshot {
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private final int x, z;
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private final byte[] buf; /* Flat buffer in uncompressed chunk file format */
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private static final int BLOCKDATA_OFF = 32768;
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private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
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private static final int SKYLIGHT_OFF = BLOCKLIGHT_OFF + 16384;
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/**
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* Constructor
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*/
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CraftChunkSnapshot(int x, int z, byte[] buf) {
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this.x = x;
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this.z = z;
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this.buf = buf;
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}
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/**
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* Gets the X-coordinate of this chunk
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*
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* @return X-coordinate
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*/
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public int getX() {
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return x;
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}
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/**
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* Gets the Z-coordinate of this chunk
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*
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* @return Z-coordinate
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*/
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public int getZ() {
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return z;
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}
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/**
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* Get block type for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-255
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*/
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public int getBlockTypeId(int x, int y, int z) {
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return buf[x << 11 | z << 7 | y] & 255;
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}
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/**
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* Get block data for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockData(int x, int y, int z) {
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int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKDATA_OFF;
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return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
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}
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/**
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* Get sky light level for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockSkyLight(int x, int y, int z) {
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int off = ((x << 10) | (z << 6) | (y >> 1)) + SKYLIGHT_OFF;
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return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
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}
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/**
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* Get light level emitted by block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockEmittedLight(int x, int y, int z) {
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int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKLIGHT_OFF;
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return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
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}
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public int getHighestBlockYAt(int x, int z) {
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int off = x << 11 | z << 7 | 127;
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int i;
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for(i = 127; (i >= 0); i--, off--) {
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if(buf[off] != 0) {
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if(i < 127) i++;
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break;
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}
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}
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return i;
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}
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}
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