Prototype of chunk snapshot support - pre-Bukkit API (reflection
based, with fallback to existing APIs)
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dcfd082039
commit
4cfc249625
11 changed files with 361 additions and 137 deletions
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@ -18,6 +18,7 @@ import org.dynmap.ColorScheme;
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import org.dynmap.ConfigurationNode;
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import org.dynmap.MapManager;
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import org.dynmap.debug.Debug;
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import org.dynmap.MapChunkCache;
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public class DefaultTileRenderer implements MapTileRenderer {
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protected static final Color translucent = new Color(0, 0, 0, 0);
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@ -44,7 +45,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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colorScheme = ColorScheme.getScheme((String)configuration.get("colorscheme"));
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}
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public boolean render(KzedMapTile tile, File outputFile) {
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public boolean render(MapChunkCache cache, KzedMapTile tile, File outputFile) {
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World world = tile.getWorld();
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boolean isnether = (world.getEnvironment() == Environment.NETHER);
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BufferedImage im = new BufferedImage(KzedMap.tileWidth, KzedMap.tileHeight, BufferedImage.TYPE_INT_RGB);
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@ -73,8 +74,8 @@ public class DefaultTileRenderer implements MapTileRenderer {
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jz = iz;
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for (x = KzedMap.tileWidth - 1; x >= 0; x -= 2) {
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scan(world, jx, iy, jz, 0, isnether, c1);
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scan(world, jx, iy, jz, 2, isnether, c2);
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scan(world, jx, iy, jz, 0, isnether, c1, cache);
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scan(world, jx, iy, jz, 2, isnether, c2, cache);
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if(c1.isTransparent() == false) {
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rgb[0] = c1.getRed(); rgb[1] = c1.getGreen(); rgb[2] = c1.getBlue();
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r.setPixel(x, y, rgb);
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@ -97,10 +98,10 @@ public class DefaultTileRenderer implements MapTileRenderer {
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jz = iz - 1;
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for (x = KzedMap.tileWidth - 1; x >= 0; x -= 2) {
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scan(world, jx, iy, jz, 2, isnether, c1);
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scan(world, jx, iy, jz, 2, isnether, c1, cache);
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jx++;
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jz++;
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scan(world, jx, iy, jz, 0, isnether, c2);
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scan(world, jx, iy, jz, 0, isnether, c2, cache);
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if(c1.isTransparent() == false) {
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rgb[0] = c1.getRed(); rgb[1] = c1.getGreen(); rgb[2] = c1.getBlue();
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r.setPixel(x, y, rgb);
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@ -210,13 +211,14 @@ public class DefaultTileRenderer implements MapTileRenderer {
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}
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protected void scan(World world, int x, int y, int z, int seq, boolean isnether, final Color result) {
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protected void scan(World world, int x, int y, int z, int seq, boolean isnether, final Color result,
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MapChunkCache cache) {
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result.setTransparent();
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for (;;) {
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if (y < 0) {
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return;
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}
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int id = world.getBlockTypeIdAt(x, y, z);
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int id = cache.getBlockTypeID(x, y, z);
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byte data = 0;
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if(isnether) { /* Make bedrock ceiling into air in nether */
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if(id != 0) {
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@ -230,7 +232,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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isnether = false;
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}
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if(colorScheme.datacolors[id] != null) { /* If data colored */
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data = world.getBlockAt(x, y, z).getData();
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data = cache.getBlockData(x, y, z);
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}
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switch (seq) {
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case 0:
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@ -270,7 +272,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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}
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/* this block is transparent, so recurse */
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scan(world, x, y, z, seq, isnether, result);
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scan(world, x, y, z, seq, isnether, result, cache);
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int cr = c.getRed();
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int cg = c.getGreen();
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