Add 'hideores' option to make ore blocks look like plain stone

This commit is contained in:
Mike Primm 2011-09-29 10:45:49 +08:00 committed by mikeprimm
parent 560fe3c539
commit 515b2f4afc
6 changed files with 62 additions and 0 deletions

View file

@ -240,6 +240,9 @@ enabletilehash: true
# Optional - control darkening of biome-shaded colors in swamp biomes (1.9+) - default is true for 1.9+, false for 1.8.x
#swampshaded: false
# Optional - hide ores: render as normal stone (so that they aren't revealed by maps)
#hideores: true
render-triggers:
#- chunkloaded
#- playermove

View file

@ -50,6 +50,7 @@ worlds:
# Use 'template: mycustomtemplate' to use the properties specified in the template 'mycustomtemplate' to this world. Default it is set to the environment-name (normal or nether).
# template: mycustomtemplate
# Rest of comes from template - uncomment to tailor for world specifically
# # World center - default is spawn point
# center:
# x: 0
# y: 64