Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries.
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0a790b6014
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3 changed files with 27 additions and 128 deletions
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@ -113,129 +113,6 @@ components:
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# timeout: 1800 # in seconds (1800 seconds = 30 minutes)
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# redirecturl: inactive.html
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# #showmessage: 'You were inactive for too long.'
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#- class: org.dynmap.regions.RegionsComponent
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# type: regions
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# name: WorldGuard
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# useworldpath: true
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# filename: regions.yml
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# basenode: regions
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# use3dregions: true
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# regionstyle:
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# strokeColor: "#FF0000"
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# strokeOpacity: 0.8
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# strokeWeight: 3
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# fillColor: "#FF0000"
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# fillOpacity: 0.35
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# # Optional setting to limit which regions to show, by name - if commented out, all regions are shown
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# visibleregions:
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# - homebase
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# - miningsite
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# # Optional setting to hide specific regions, by name
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# hiddenregions:
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# - hiddenplace
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# - secretsite
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# # Optional per-region overrides for regionstyle (any defined replace those in regionstyle)
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# customstyle:
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# homebase:
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# strokeColor: "#00FF00"
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# # Optional - make layer hidden by default
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# hidebydefault: true
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# # Optional - ordering priority in layer menu (low goes before high - default is 0)
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# layerprio: 1
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#- class: org.dynmap.regions.RegionsComponent
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# type: regions
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# name: Residence
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# useworldpath: false
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# filename: res.yml
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# basenode: Residences
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# use3dregions: false
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# infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname%</span><br /> Owner <span style="font-weight:bold;">%playerowners%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
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# regionstyle:
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# strokeColor: "#FF0000"
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# strokeOpacity: 0.8
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# strokeWeight: 3
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# fillColor: "#FF0000"
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# fillOpacity: 0.35
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# # Optional setting to limit which regions to show, by name - if commented out, all regions are shown
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# visibleregions:
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# - homebase
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# - miningsite
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# - area.subzone1
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# # Optional setting to hide specific regions, by name
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# hiddenregions:
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# - hiddenplace
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# - secretsite
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# # Optional per-region overrides for regionstyle (any defined replace those in regionstyle)
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# customstyle:
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# homebase:
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# strokeColor: "#00FF00"
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# # Optional groups (subareas under a residence) overrides for regionstyle (any defined replace those in regionstyle)
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# groupstyle:
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# homebase:
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# strokeColor: "#007F00"
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# # Optional - make layer hidden by default
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# hidebydefault: true
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# # Optional - ordering priority in layer menu (low goes before high - default is 0)
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# layerprio: 1
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#- class: org.dynmap.regions.RegionsComponent
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# type: regions
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# name: Towny
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# use3dregions: false
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# infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname% (%nation%)</span><br /> Mayor <span style="font-weight:bold;">%playerowners%</span><br /> Associates <span style="font-weight:bold;">%playermanagers%</span><br/>Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
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# regionstyle:
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# strokeColor: "#FF0000"
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# strokeOpacity: 0.8
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# strokeWeight: 3
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# fillColor: "#FF0000"
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# fillOpacity: 0.35
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# # Optional setting to limit which regions to show, by name - if commented out, all regions are shown
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# visibleregions:
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# - homebase
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# - miningsite
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# # Optional setting to hide specific regions, by name
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# hiddenregions:
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# - hiddenplace
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# - secretsite
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# # Optional per-town overrides for regionstyle (any defined replace those in regionstyle)
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# customstyle:
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# homebase:
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# strokeColor: "#00FF00"
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# # Optional per-nation overrides for regionstyle (any defined replace those in regionstyle)
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# groupstyle:
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# MyNation:
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# strokeColor: "#007F00"
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# # Optional - make layer hidden by default
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# hidebydefault: true
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#- class: org.dynmap.regions.RegionsComponent
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# type: regions
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# name: Factions
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# use3dregions: false
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# infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
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# regionstyle:
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# strokeColor: "#FF0000"
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# strokeOpacity: 0.8
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# strokeWeight: 3
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# fillColor: "#FF0000"
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# fillOpacity: 0.35
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# # Optional setting to limit which regions to show, by name - if commented out, all regions are shown
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# visibleregions:
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# - faction1
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# - faction2
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# # Optional setting to hide specific regions, by name
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# hiddenregions:
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# - hiddenfaction
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# # Optional per-faction overrides for regionstyle (any defined replace those in regionstyle)
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# customstyle:
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# faction1:
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# strokeColor: "#00FF00"
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# # Optional - make layer hidden by default
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# hidebydefault: true
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# # Optional - ordering priority in layer menu (low goes before high - default is 0)
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# layerprio: 1
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#- class: org.dynmap.TestComponent
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# stuff: "This is some configuration-value"
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