Split renderdata (generated data) from normal block data - to help
with custom block work
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5 changed files with 51 additions and 28 deletions
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@ -31,11 +31,11 @@ public class HDBlockModels {
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public static class HDScaledBlockModels {
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private short[][][] modelvectors;
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public final short[] getScaledModel(int blocktype, int blockdata) {
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public final short[] getScaledModel(int blocktype, int blockdata, int blockrenderdata) {
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if(modelvectors[blocktype] == null) {
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return null;
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}
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return modelvectors[blocktype][blockdata];
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return modelvectors[blocktype][(blockrenderdata>=0)?blockrenderdata:blockdata];
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}
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}
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