Add support for limiting visible areas on each world, selective fill

of hidden areas (air, stone, ocean)
This commit is contained in:
Mike Primm 2011-06-16 23:37:28 -05:00
parent e750226473
commit 7231a16cbb
6 changed files with 336 additions and 100 deletions

View file

@ -5,6 +5,7 @@ import java.util.List;
import org.bukkit.World;
import org.bukkit.Location;
import org.dynmap.utils.MapChunkCache;
public class DynmapWorld {
public World world;
@ -12,6 +13,8 @@ public class DynmapWorld {
public UpdateQueue updates = new UpdateQueue();
public ConfigurationNode configuration;
public List<Location> seedloc;
public List<MapChunkCache.VisibilityLimit> visibility_limits;
public MapChunkCache.HiddenChunkStyle hiddenchunkstyle;
public int servertime;
public boolean sendposition;
public boolean sendhealth;