fixed small bug/typo where players were not removed from player list
at quit game.
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parent
0cc53a3384
commit
78753f99dc
1 changed files with 2 additions and 2 deletions
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@ -276,8 +276,8 @@ DynMap.prototype = {
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var marker = me.markers[m];
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var marker = me.markers[m];
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if(!(m in newmarkers)) {
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if(!(m in newmarkers)) {
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marker.remove(null);
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marker.remove(null);
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if (marker.playerRow) {
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if (marker.playerItem) {
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marker.playerRow.remove();
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marker.playerItem.remove();
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}
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}
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delete me.markers[m];
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delete me.markers[m];
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}
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}
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