Add shader option to disable biome shading, disable biome shading on non-normal worlds

This commit is contained in:
Mike Primm 2011-07-24 17:14:45 -05:00
parent 62b42aa302
commit 78f571a68b
7 changed files with 40 additions and 10 deletions

View file

@ -96,4 +96,8 @@ public interface MapChunkCache {
* Set autogenerate - must be done after at least one visible range has been set
*/
public void setAutoGenerateVisbileRanges(DynmapWorld.AutoGenerateOption do_generate);
/**
* Get world
*/
public World getWorld();
}