Optionally add player health bars to map markers.

This commit is contained in:
zeeZ 2011-05-18 16:38:50 +02:00 committed by FrozenCow
parent 08014fb9a5
commit 818182bf2a
5 changed files with 26 additions and 1 deletions

View file

@ -452,7 +452,8 @@ DynMap.prototype = {
var me = this;
var player = me.players[update.name] = {
name: update.name,
location: new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z))
location: new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z)),
health: update.health
};
$(me).trigger('playeradded', [ player ]);
@ -494,6 +495,7 @@ DynMap.prototype = {
updatePlayer: function(player, update) {
var me = this;
var location = player.location = new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z));
player.health = update.health;
$(me).trigger('playerupdated', [ player ]);