Replaced tabs with spaces to conform the Bukkit standards.

This commit is contained in:
FrozenCow 2011-05-13 10:41:02 +02:00
parent daa2d0f186
commit 84d01c530a
7 changed files with 225 additions and 225 deletions

View file

@ -40,24 +40,24 @@ public class MapManager {
private DynmapPlugin plug_in;
private boolean do_timesliced_render = false;
private double timeslice_interval = 0.0;
private boolean do_sync_render = false; /* Do incremental renders on sync thread too */
private boolean do_sync_render = false; /* Do incremental renders on sync thread too */
/* Which timesliced renders are active */
private HashMap<String, FullWorldRenderState> active_renders = new HashMap<String, FullWorldRenderState>();
/* lock for our data structures */
public static final Object lock = new Object();
public static MapManager mapman; /* Our singleton */
public static MapManager mapman; /* Our singleton */
private static class ImageWriter {
Runnable run;
Runnable run;
}
private class FullWorldRenderState implements Runnable {
DynmapWorld world; /* Which world are we rendering */
Location loc; /* Start location */
int map_index = -1; /* Which map are we on */
MapType map;
DynmapWorld world; /* Which world are we rendering */
Location loc; /* Start location */
int map_index = -1; /* Which map are we on */
MapType map;
HashSet<MapTile> found = null;
HashSet<MapTile> rendered = null;
LinkedList<MapTile> renderQueue = null;
@ -65,8 +65,8 @@ public class MapManager {
/* Full world, all maps render */
FullWorldRenderState(DynmapWorld dworld, Location l) {
world = dworld;
loc = l;
world = dworld;
loc = l;
found = new HashSet<MapTile>();
rendered = new HashSet<MapTile>();
renderQueue = new LinkedList<MapTile>();
@ -74,39 +74,39 @@ public class MapManager {
/* Single tile render - used for incremental renders */
FullWorldRenderState(MapTile t) {
world = worlds.get(t.getWorld().getName());
tile0 = t;
world = worlds.get(t.getWorld().getName());
tile0 = t;
}
public void run() {
MapTile tile;
if(tile0 == null) { /* Not single tile render */
/* If render queue is empty, start next map */
if(renderQueue.isEmpty()) {
found.clear();
rendered.clear();
map_index++; /* Next map */
if(map_index >= world.maps.size()) { /* Last one done? */
log.info("Full render finished.");
active_renders.remove(world.world.getName());
return;
}
map = world.maps.get(map_index);
MapTile tile;
if(tile0 == null) { /* Not single tile render */
/* If render queue is empty, start next map */
if(renderQueue.isEmpty()) {
found.clear();
rendered.clear();
map_index++; /* Next map */
if(map_index >= world.maps.size()) { /* Last one done? */
log.info("Full render finished.");
active_renders.remove(world.world.getName());
return;
}
map = world.maps.get(map_index);
/* Now, prime the render queue */
for (MapTile mt : map.getTiles(loc)) {
if (!found.contains(mt)) {
found.add(mt);
renderQueue.add(mt);
}
}
}
tile = renderQueue.pollFirst();
}
else { /* Else, single tile render */
tile = tile0;
}
/* Now, prime the render queue */
for (MapTile mt : map.getTiles(loc)) {
if (!found.contains(mt)) {
found.add(mt);
renderQueue.add(mt);
}
}
}
tile = renderQueue.pollFirst();
}
else { /* Else, single tile render */
tile = tile0;
}
DynmapChunk[] requiredChunks = tile.getMap().getRequiredChunks(tile);
LinkedList<DynmapChunk> loadedChunks = new LinkedList<DynmapChunk>();
@ -118,21 +118,21 @@ public class MapManager {
if ((!wasLoaded) && didload)
loadedChunks.add(chunk);
}
if(tile0 != null) { /* Single tile? */
render(tile); /* Just render */
if(tile0 != null) { /* Single tile? */
render(tile); /* Just render */
}
else {
if (render(tile)) {
found.remove(tile);
rendered.add(tile);
for (MapTile adjTile : map.getAdjecentTiles(tile)) {
if (!found.contains(adjTile) && !rendered.contains(adjTile)) {
found.add(adjTile);
renderQueue.add(adjTile);
}
}
}
found.remove(tile);
if (render(tile)) {
found.remove(tile);
rendered.add(tile);
for (MapTile adjTile : map.getAdjecentTiles(tile)) {
if (!found.contains(adjTile) && !rendered.contains(adjTile)) {
found.add(adjTile);
renderQueue.add(adjTile);
}
}
}
found.remove(tile);
}
/* And unload what we loaded */
while (!loadedChunks.isEmpty()) {
@ -141,45 +141,45 @@ public class MapManager {
* when chunks are unloaded but not saved - removing them seems to do the trick */
Chunk cc = w.getChunkAt(c.x, c.z);
if(cc != null) {
for(Entity e: cc.getEntities())
e.remove();
for(Entity e: cc.getEntities())
e.remove();
}
/* Since we only remember ones we loaded, and we're synchronous, no player has
* moved, so it must be safe (also prevent chunk leak, which appears to happen
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
* while the actual in-use chunk area for a player where the chunks are managed
* by the MC base server is 21x21 (or about a 160 block radius) */
w.unloadChunk(c.x, c.z, false, false);
w.unloadChunk(c.x, c.z, false, false);
}
if(tile0 == null) { /* fullrender */
/* Schedule the next tile to be worked */
scheduler.scheduleSyncDelayedTask(plug_in, this, (int)(timeslice_interval*20));
if(tile0 == null) { /* fullrender */
/* Schedule the next tile to be worked */
scheduler.scheduleSyncDelayedTask(plug_in, this, (int)(timeslice_interval*20));
}
}
}
public MapManager(DynmapPlugin plugin, ConfigurationNode configuration) {
mapman = this;
mapman = this;
this.tileQueue = new AsynchronousQueue<MapTile>(new Handler<MapTile>() {
@Override
public void handle(MapTile t) {
if(do_sync_render)
scheduler.scheduleSyncDelayedTask(plug_in,
new FullWorldRenderState(t), 1);
else
render(t);
if(do_sync_render)
scheduler.scheduleSyncDelayedTask(plug_in,
new FullWorldRenderState(t), 1);
else
render(t);
}
}, (int) (configuration.getDouble("renderinterval", 0.5) * 1000));
this.writeQueue = new AsynchronousQueue<ImageWriter>(
new Handler<ImageWriter>() {
@Override
public void handle(ImageWriter w) {
w.run.run();
}
}, 10);
new Handler<ImageWriter>() {
@Override
public void handle(ImageWriter w) {
w.run.run();
}
}, 10);
do_timesliced_render = configuration.getBoolean("timeslicerender", true);
timeslice_interval = configuration.getDouble("timesliceinterval", 0.5);
@ -217,16 +217,16 @@ public class MapManager {
return;
}
if(do_timesliced_render) {
String wname = l.getWorld().getName();
FullWorldRenderState rndr = active_renders.get(wname);
if(rndr != null) {
log.info("Full world render of world '" + wname + "' already active.");
return;
}
rndr = new FullWorldRenderState(world,l); /* Make new activation record */
active_renders.put(wname, rndr); /* Add to active table */
/* Schedule first tile to be worked */
scheduler.scheduleSyncDelayedTask(plug_in, rndr, (int)(timeslice_interval*20));
String wname = l.getWorld().getName();
FullWorldRenderState rndr = active_renders.get(wname);
if(rndr != null) {
log.info("Full world render of world '" + wname + "' already active.");
return;
}
rndr = new FullWorldRenderState(world,l); /* Make new activation record */
active_renders.put(wname, rndr); /* Add to active table */
/* Schedule first tile to be worked */
scheduler.scheduleSyncDelayedTask(plug_in, rndr, (int)(timeslice_interval*20));
log.info("Full render starting on world '" + wname + "' (timesliced)...");
return;
@ -355,7 +355,7 @@ public class MapManager {
public void startRendering() {
tileQueue.start();
writeQueue.start();
writeQueue.start();
}
public void stopRendering() {
@ -407,12 +407,12 @@ public class MapManager {
}
public void enqueueImageWrite(Runnable run) {
ImageWriter handler = new ImageWriter();
handler.run = run;
writeQueue.push(handler);
ImageWriter handler = new ImageWriter();
handler.run = run;
writeQueue.push(handler);
}
public boolean doSyncRender() {
return do_sync_render;
return do_sync_render;
}
}