Alter 'textured' setting for flat map to have none/smooth/dither opts
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parent
e18ab1a880
commit
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3 changed files with 26 additions and 15 deletions
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@ -37,7 +37,8 @@ public class FlatMap extends MapType {
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private int shadowscale[] = null;
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private boolean night_and_day; /* If true, render both day (prefix+'-day') and night (prefix) tiles */
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protected boolean transparency;
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private boolean textured = false;
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private enum Texture { NONE, SMOOTH, DITHER };
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private Texture textured = Texture.NONE;
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public FlatMap(ConfigurationNode configuration) {
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this.configuration = configuration;
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@ -70,7 +71,13 @@ public class FlatMap extends MapType {
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}
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night_and_day = configuration.getBoolean("night-and-day", false);
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transparency = configuration.getBoolean("transparency", false); /* Default off */
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textured = configuration.getBoolean("textured", false);
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String tex = configuration.getString("textured", "none");
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if(tex.equals("none"))
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textured = Texture.NONE;
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else if(tex.equals("dither"))
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textured = Texture.DITHER;
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else
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textured = Texture.SMOOTH;
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}
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@Override
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@ -176,7 +183,9 @@ public class FlatMap extends MapType {
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if (colors == null)
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continue;
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Color c;
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if(textured && (((x+y) & 0x01) == 1)) {
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if(textured == Texture.SMOOTH)
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c = colors[4];
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else if((textured == Texture.DITHER) && (((x+y) & 0x01) == 1)) {
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c = colors[2];
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}
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else {
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