Implement basic sky lighting for chunks with broken lighting (spigot)

This commit is contained in:
Mike Primm 2021-12-24 21:55:19 -06:00
parent 6c7824a385
commit 8c50ab8bb0
8 changed files with 134 additions and 126 deletions

View file

@ -26,6 +26,7 @@ import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
import com.mojang.authlib.properties.PropertyMap;
import net.minecraft.core.BlockPosition;
import net.minecraft.core.IRegistry;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagByte;
@ -39,6 +40,7 @@ import net.minecraft.nbt.NBTTagLong;
import net.minecraft.nbt.NBTTagShort;
import net.minecraft.nbt.NBTTagString;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.BlockAccessAir;
import net.minecraft.world.level.biome.BiomeBase;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.BlockFluids;
@ -120,8 +122,10 @@ public class BukkitVersionHelperSpigot117 extends BukkitVersionHelper {
int cnt = Block.p.a();
// Loop through block data states
DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
for (int i = 0; i < cnt; i++) {
IBlockData bd = Block.getByCombinedId(i);
Block b = bd.getBlock();
String bname = IRegistry.W.getKey(bd.getBlock()).toString();
DynmapBlockState lastbs = lastBlockState.get(bname); // See if we have seen this one
int idx = 0;
@ -137,25 +141,23 @@ public class BukkitVersionHelperSpigot117 extends BukkitVersionHelper {
sb = fname.substring(off1+1, off2);
}
Material mat = bd.getMaterial();
DynmapBlockState bs = new DynmapBlockState(lastbs, idx, bname, sb, mat.toString());
int lightAtten = b.g(bd, BlockAccessAir.a, BlockPosition.b); // getLightBlock
//Log.info("statename=" + bname + "[" + sb + "], lightAtten=" + lightAtten);
// Fill in base attributes
bld.setBaseState(lastbs).setStateIndex(idx).setBlockName(bname).setStateName(sb).setMaterial(mat.toString()).setAttenuatesLight(lightAtten);
if (mat.isSolid()) { bld.setSolid(); }
if (mat == Material.a) { bld.setAir(); }
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.z)) { bld.setLog(); }
if (mat == Material.E) { bld.setLeaves(); }
if ((!bd.getFluid().isEmpty()) && ((bd.getBlock() instanceof BlockFluids) == false)) { // Test if fluid type for block is not empty
bs.setWaterlogged();
}
if (mat == Material.a) { // AIR
bs.setAir();
}
if (mat == Material.E) { // LEAVES
bs.setLeaves();
}
if ((bd.getBlock() instanceof BlockRotatable) && (bd.getMaterial() == Material.z)) { // WOOD
bs.setLog();
}
if (mat.isSolid()) {
bs.setSolid();
}
dataToState.put(bd, bs);
lastBlockState.put(bname, (lastbs == null) ? bs : lastbs);
Log.verboseinfo(i + ": blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + bs.isWaterlogged());
bld.setWaterlogged();
}
DynmapBlockState dbs = bld.build(); // Build state
dataToState.put(bd, dbs);
lastBlockState.put(bname, (lastbs == null) ? dbs : lastbs);
Log.verboseinfo("blk=" + bname + ", idx=" + idx + ", state=" + sb + ", waterlogged=" + dbs.isWaterlogged());
}
}
/**