Support 1.13 water toning for biomes

This commit is contained in:
Mike Primm 2018-08-21 00:34:04 -05:00
parent 40545bdcfb
commit 8c7d1f6181
4 changed files with 30 additions and 6 deletions

View file

@ -132,11 +132,11 @@ texture:id=spruce_sapling
texture:id=birch_sapling
texture:id=jungle_sapling
texture:id=bedrock
#texture:id=water_still,material=WATER
texture:id=water_still,material=WATER
#TODO: fix when I figure out 1.13 biome shading logic
texturefile:id=water_still,filename=assets/minecraft/textures/blocks/water_still.png,xcount=1,ycount=1
#texture:id=water_flow,material=WATER
texturefile:id=water_flow,filename=assets/minecraft/textures/blocks/water_flow.png,xcount=1,ycount=1
#texturefile:id=water_still,filename=assets/minecraft/textures/blocks/water_still.png,xcount=1,ycount=1
texture:id=water_flow,material=WATER
#texturefile:id=water_flow,filename=assets/minecraft/textures/blocks/water_flow.png,xcount=1,ycount=1
texture:id=lava_still
texture:id=lava_flow
texture:id=sand