Support 1.13 water toning for biomes
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4 changed files with 30 additions and 6 deletions
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@ -132,11 +132,11 @@ texture:id=spruce_sapling
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texture:id=birch_sapling
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texture:id=jungle_sapling
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texture:id=bedrock
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#texture:id=water_still,material=WATER
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texture:id=water_still,material=WATER
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#TODO: fix when I figure out 1.13 biome shading logic
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texturefile:id=water_still,filename=assets/minecraft/textures/blocks/water_still.png,xcount=1,ycount=1
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#texture:id=water_flow,material=WATER
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texturefile:id=water_flow,filename=assets/minecraft/textures/blocks/water_flow.png,xcount=1,ycount=1
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#texturefile:id=water_still,filename=assets/minecraft/textures/blocks/water_still.png,xcount=1,ycount=1
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texture:id=water_flow,material=WATER
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#texturefile:id=water_flow,filename=assets/minecraft/textures/blocks/water_flow.png,xcount=1,ycount=1
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texture:id=lava_still
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texture:id=lava_flow
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texture:id=sand
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