Retire compass-mode setting
This commit is contained in:
parent
9225af20fa
commit
8de694f07f
1 changed files with 1 additions and 15 deletions
|
|
@ -278,11 +278,6 @@ custom-colors-support: true
|
||||||
# Customize URL used for fetching player skins (%player% is macro for name)
|
# Customize URL used for fetching player skins (%player% is macro for name)
|
||||||
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
||||||
|
|
||||||
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
|
|
||||||
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
|
|
||||||
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
|
|
||||||
compass-mode: newnorth
|
|
||||||
|
|
||||||
render-triggers:
|
render-triggers:
|
||||||
#- playermove
|
#- playermove
|
||||||
#- playerjoin
|
#- playerjoin
|
||||||
|
|
@ -444,16 +439,7 @@ url:
|
||||||
#tiles: "tiles/"
|
#tiles: "tiles/"
|
||||||
# markers base URL
|
# markers base URL
|
||||||
#markers: "tiles/"
|
#markers: "tiles/"
|
||||||
|
|
||||||
# Spout support controls
|
|
||||||
spout:
|
|
||||||
# If false, ignore spout even if detected
|
|
||||||
enabled: true
|
|
||||||
# If true, previously loaded textures will be assumed to still be valid (faster startup, but
|
|
||||||
# can result in stale textures if originals are updated - delete files in texturepacks/standard/spoout
|
|
||||||
# to clean cached textures and force reload on next startup)
|
|
||||||
use-existing-textures: true
|
|
||||||
|
|
||||||
# Customization commands - allows scripts to be run before/after certain events
|
# Customization commands - allows scripts to be run before/after certain events
|
||||||
custom-commands:
|
custom-commands:
|
||||||
image-updates:
|
image-updates:
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue